Exemplo n.º 1
0
        /// <summary>
        /// Pick the colour control point, nearest to the specified position.
        /// </summary>
        /// <param name="maxDistance">Threshold for maximum distance. Points further away than this won't get picked.</param>
        private int PickColourControlPoint(float position, float maxDistance = 0.03f)
        {
            int   nearestPointIndex = -1;
            float nearestDist       = 1000.0f;

            for (int i = 0; i < tf.colourControlPoints.Count; i++)
            {
                TFColourControlPoint ctrlPoint = tf.colourControlPoints[i];
                float dist = Mathf.Abs(ctrlPoint.dataValue - position);
                if (dist < maxDistance && dist < nearestDist)
                {
                    nearestPointIndex = i;
                    nearestDist       = dist;
                }
            }
            return(nearestPointIndex);
        }
        private void OnGUI()
        {
            // Update selected object
            if (volRendObject == null)
            {
                volRendObject = SelectionHelper.GetSelectedVolumeObject();
            }

            if (volRendObject == null)
            {
                return;
            }
            tf = volRendObject.transferFunction;

            Event currentEvent = new Event(Event.current);

            Color oldColour = GUI.color;

            float contentWidth  = Mathf.Min(this.position.width - 20.0f, (this.position.height - 100.0f) * 2.0f);
            float contentHeight = contentWidth * 0.5f;

            Rect bgRect = new Rect(0.0f, 0.0f, contentWidth, contentHeight);

            // TODO:
            tf.GenerateTexture();

            if (histTex == null)
            {
                histTex = HistogramTextureGenerator.GenerateHistogramTexture(volRendObject.dataset);
            }

            tfGUIMat.SetTexture("_TFTex", tf.GetTexture());
            tfGUIMat.SetTexture("_HistTex", histTex);
            Graphics.DrawTexture(bgRect, tf.GetTexture(), tfGUIMat);

            Texture2D tfTexture = tf.GetTexture();

            tfPaletteGUIMat.SetTexture("_TFTex", tf.GetTexture());
            Graphics.DrawTexture(new Rect(bgRect.x, bgRect.y + bgRect.height + 20, bgRect.width, 20.0f), tfTexture, tfPaletteGUIMat);

            // Colour control points
            for (int iCol = 0; iCol < tf.colourControlPoints.Count; iCol++)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[iCol];
                Rect ctrlBox = new Rect(bgRect.x + bgRect.width * colPoint.dataValue, bgRect.y + bgRect.height + 20, 10, 20);
                GUI.color             = Color.red;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
                if (currentEvent.type == EventType.MouseDown && ctrlBox.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    // Move colour control point
                    if (currentEvent.button == 0)
                    {
                        movingColPointIndex   = iCol;
                        selectedColPointIndex = iCol;
                    }
                    // Remove it (if ctrl + right click)
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.colourControlPoints.RemoveAt(iCol);
                        currentEvent.type     = EventType.Ignore;
                        selectedColPointIndex = -1;
                        continue;
                    }
                }
                else if (movingColPointIndex == iCol)
                {
                    colPoint.dataValue = Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f);
                }
                tf.colourControlPoints[iCol] = colPoint;
            }

            // Alpha control points
            for (int iAlpha = 0; iAlpha < tf.alphaControlPoints.Count; iAlpha++)
            {
                TFAlphaControlPoint alphaPoint = tf.alphaControlPoints[iAlpha];
                Rect ctrlBox = new Rect(bgRect.x + bgRect.width * alphaPoint.dataValue, bgRect.y + (1.0f - alphaPoint.alphaValue) * bgRect.height, 10, 10);
                GUI.color             = oldColour;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
                if (currentEvent.type == EventType.MouseDown && ctrlBox.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    // Move alpha point
                    if (currentEvent.button == 0)
                    {
                        movingAlphaPointIndex = iAlpha;
                    }
                    // Remove alpha point
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.alphaControlPoints.RemoveAt(iAlpha);
                        currentEvent.type     = EventType.Ignore;
                        selectedColPointIndex = -1;
                        continue;
                    }
                }
                else if (movingAlphaPointIndex == iAlpha)
                {
                    alphaPoint.dataValue  = Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f);
                    alphaPoint.alphaValue = Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - bgRect.y) / bgRect.height, 0.0f, 1.0f);
                }
                tf.alphaControlPoints[iAlpha] = alphaPoint;
            }

            if (currentEvent.type == EventType.MouseUp)
            {
                movingColPointIndex   = -1;
                movingAlphaPointIndex = -1;
            }

            // Add points
            if (currentEvent.type == EventType.MouseDown && currentEvent.button == 1)
            {
                if (bgRect.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    tf.alphaControlPoints.Add(new TFAlphaControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f), Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - bgRect.y) / bgRect.height, 0.0f, 1.0f)));
                }
                else
                {
                    tf.colourControlPoints.Add(new TFColourControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f), Random.ColorHSV()));
                }
                selectedColPointIndex = -1;
            }

            if (selectedColPointIndex != -1)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[selectedColPointIndex];
                colPoint.colourValue = EditorGUI.ColorField(new Rect(150, bgRect.y + bgRect.height + 50, 100.0f, 40.0f), colPoint.colourValue);
                tf.colourControlPoints[selectedColPointIndex] = colPoint;
            }

            if (GUI.Button(new Rect(0.0f, bgRect.y + bgRect.height + 50.0f, 70.0f, 30.0f), "Save"))
            {
                string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf", "tf");
                if (filepath != "")
                {
                    TransferFunctionDatabase.SaveTransferFunction(tf, filepath);
                }
            }
            if (GUI.Button(new Rect(75.0f, bgRect.y + bgRect.height + 50.0f, 70.0f, 30.0f), "Load"))
            {
                string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf");
                if (filepath != "")
                {
                    TransferFunction newTF = TransferFunctionDatabase.LoadTransferFunction(filepath);
                    if (newTF != null)
                    {
                        volRendObject.transferFunction = tf = newTF;
                    }
                }
            }

            GUI.skin.label.wordWrap = false;
            GUI.Label(new Rect(0.0f, bgRect.y + bgRect.height + 85.0f, 700.0f, 30.0f), "Left click to select and move a control point. Right click to add a control point, and ctrl + right click to delete.");

            GUI.color = oldColour;
        }
        public void GenerateTexture()
        {
            List <TFColourControlPoint> cols   = new List <TFColourControlPoint>(colourControlPoints);
            List <TFAlphaControlPoint>  alphas = new List <TFAlphaControlPoint>(alphaControlPoints);

            // Sort lists of control points
            cols.Sort((a, b) => (a.dataValue.CompareTo(b.dataValue)));
            alphas.Sort((a, b) => (a.dataValue.CompareTo(b.dataValue)));

            // Add colour points at beginning and end
            if (cols.Count == 0 || cols[cols.Count - 1].dataValue < 1.0f)
            {
                cols.Add(new TFColourControlPoint(1.0f, Color.white));
            }
            if (cols[0].dataValue > 0.0f)
            {
                cols.Insert(0, new TFColourControlPoint(0.0f, Color.white));
            }

            // Add alpha points at beginning and end
            if (alphas.Count == 0 || alphas[alphas.Count - 1].dataValue < 1.0f)
            {
                alphas.Add(new TFAlphaControlPoint(1.0f, 1.0f));
            }
            if (alphas[0].dataValue > 0.0f)
            {
                alphas.Insert(0, new TFAlphaControlPoint(0.0f, 0.0f));
            }

            int numColours  = cols.Count;
            int numAlphas   = alphas.Count;
            int iCurrColour = 0;
            int iCurrAlpha  = 0;

            for (int iX = 0; iX < TEXTURE_WIDTH; iX++)
            {
                float t = iX / (float)(TEXTURE_WIDTH - 1);
                while (iCurrColour < numColours - 2 && cols[iCurrColour + 1].dataValue < t)
                {
                    iCurrColour++;
                }
                while (iCurrAlpha < numAlphas - 2 && alphas[iCurrAlpha + 1].dataValue < t)
                {
                    iCurrAlpha++;
                }

                TFColourControlPoint leftCol    = cols[iCurrColour];
                TFColourControlPoint rightCol   = cols[iCurrColour + 1];
                TFAlphaControlPoint  leftAlpha  = alphas[iCurrAlpha];
                TFAlphaControlPoint  rightAlpha = alphas[iCurrAlpha + 1];

                float tCol   = (Mathf.Clamp(t, leftCol.dataValue, rightCol.dataValue) - leftCol.dataValue) / (rightCol.dataValue - leftCol.dataValue);
                float tAlpha = (Mathf.Clamp(t, leftAlpha.dataValue, rightAlpha.dataValue) - leftAlpha.dataValue) / (rightAlpha.dataValue - leftAlpha.dataValue);

                Color pixCol = rightCol.colourValue * tCol + leftCol.colourValue * (1.0f - tCol);
                pixCol.a = rightAlpha.alphaValue * tAlpha + leftAlpha.alphaValue * (1.0f - tAlpha);

                for (int iY = 0; iY < TEXTURE_HEIGHT; iY++)
                {
                    tfCols[iX + iY * TEXTURE_WIDTH] = pixCol;
                }
            }

            texture.wrapMode = TextureWrapMode.Clamp;
            texture.SetPixels(tfCols);
            texture.Apply();
        }
 public void AddControlPoint(TFColourControlPoint ctrlPoint)
 {
     colourControlPoints.Add(ctrlPoint);
 }
Exemplo n.º 5
0
        private void OnGUI()
        {
            // Update selected object
            if (volRendObject == null)
            {
                volRendObject = SelectionHelper.GetSelectedVolumeObject();
            }

            if (volRendObject == null)
            {
                return;
            }
            tf = volRendObject.transferFunction;

            Event currentEvent = new Event(Event.current);

            Color oldColour = GUI.color; // Used for setting GUI.color when drawing UI elements

            float contentWidth  = Mathf.Min(this.position.width, (this.position.height - 100.0f) * 2.0f);
            float contentHeight = contentWidth * 0.5f;

            // Interaction area (slightly larger than the histogram rect)
            Rect interactRect = new Rect(0.0f, 0.0f, contentWidth, contentHeight);
            // Histogram rect (histogram view and alpha control points)
            Rect histRect = new Rect(interactRect.x + 20.0f, interactRect.y + 20.0f, interactRect.width - 40.0f, interactRect.height - 40.0f);
            // Colour palette rect (colour control points)
            Rect paletteRect = new Rect(histRect.x, histRect.y + histRect.height + 20, histRect.width, 20.0f);

            // TODO: Don't do this every frame
            tf.GenerateTexture();

            // Create histogram texture
            if (histTex == null)
            {
                if (SystemInfo.supportsComputeShaders)
                {
                    histTex = HistogramTextureGenerator.GenerateHistogramTextureOnGPU(volRendObject.dataset);
                }
                else
                {
                    histTex = HistogramTextureGenerator.GenerateHistogramTexture(volRendObject.dataset);
                }
            }

            // Draw histogram
            tfGUIMat.SetTexture("_TFTex", tf.GetTexture());
            tfGUIMat.SetTexture("_HistTex", histTex);
            Graphics.DrawTexture(histRect, tf.GetTexture(), tfGUIMat);

            // Draw colour palette
            Texture2D tfTexture = tf.GetTexture();

            tfPaletteGUIMat.SetTexture("_TFTex", tf.GetTexture());
            Graphics.DrawTexture(new Rect(paletteRect.x, paletteRect.y, paletteRect.width, paletteRect.height), tfTexture, tfPaletteGUIMat);

            // Release selected colour/alpha points if mouse leaves window
            if (movingAlphaPointIndex != -1 && !interactRect.Contains(currentEvent.mousePosition))
            {
                movingAlphaPointIndex = -1;
            }
            if (movingColPointIndex != -1 && !(currentEvent.mousePosition.x >= paletteRect.x && currentEvent.mousePosition.x <= paletteRect.x + paletteRect.width))
            {
                movingColPointIndex = -1;
            }

            // Mouse down => Move or remove selected colour control point
            if (currentEvent.type == EventType.MouseDown && paletteRect.Contains(currentEvent.mousePosition))
            {
                float mousePos   = (currentEvent.mousePosition.x - paletteRect.x) / paletteRect.width;
                int   pointIndex = PickColourControlPoint(mousePos);
                if (pointIndex != -1)
                {
                    // Add control point
                    if (currentEvent.button == 0 && !currentEvent.control)
                    {
                        movingColPointIndex = selectedColPointIndex = pointIndex;
                    }
                    // Remove control point
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.colourControlPoints.RemoveAt(pointIndex);
                        currentEvent.type   = EventType.Ignore;
                        movingColPointIndex = selectedColPointIndex = -1;
                    }
                }
            }
            else if (currentEvent.type == EventType.MouseUp)
            {
                movingColPointIndex = -1;
            }

            // Mouse down => Move or remove selected alpha control point
            if (currentEvent.type == EventType.MouseDown)
            {
                Vector2 mousePos   = new Vector2((currentEvent.mousePosition.x - histRect.x) / histRect.width, 1.0f - (currentEvent.mousePosition.y - histRect.y) / histRect.height);
                int     pointIndex = PickAlphaControlPoint(mousePos);
                if (pointIndex != -1)
                {
                    // Add control point
                    if (currentEvent.button == 0 && !currentEvent.control)
                    {
                        movingAlphaPointIndex = pointIndex;
                    }
                    // Remove control point
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.alphaControlPoints.RemoveAt(pointIndex);
                        currentEvent.type     = EventType.Ignore;
                        selectedColPointIndex = -1;
                    }
                }
            }

            // Move selected alpha control point
            if (movingAlphaPointIndex != -1)
            {
                TFAlphaControlPoint alphaPoint = tf.alphaControlPoints[movingAlphaPointIndex];
                alphaPoint.dataValue  = Mathf.Clamp((currentEvent.mousePosition.x - histRect.x) / histRect.width, 0.0f, 1.0f);
                alphaPoint.alphaValue = Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - histRect.y) / histRect.height, 0.0f, 1.0f);
                tf.alphaControlPoints[movingAlphaPointIndex] = alphaPoint;
            }

            // Move selected colour control point
            if (movingColPointIndex != -1)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[movingColPointIndex];
                colPoint.dataValue = Mathf.Clamp((currentEvent.mousePosition.x - paletteRect.x) / paletteRect.width, 0.0f, 1.0f);
                tf.colourControlPoints[movingColPointIndex] = colPoint;
            }

            // Draw colour control points
            for (int iCol = 0; iCol < tf.colourControlPoints.Count; iCol++)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[iCol];
                Rect ctrlBox = new Rect(histRect.x + histRect.width * colPoint.dataValue, histRect.y + histRect.height + 20, 10, 20);
                GUI.color             = Color.red;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
            }

            // Draw alpha control points
            for (int iAlpha = 0; iAlpha < tf.alphaControlPoints.Count; iAlpha++)
            {
                const int           pointSize  = 10;
                TFAlphaControlPoint alphaPoint = tf.alphaControlPoints[iAlpha];
                Rect ctrlBox = new Rect(histRect.x + histRect.width * alphaPoint.dataValue - pointSize / 2, histRect.y + (1.0f - alphaPoint.alphaValue) * histRect.height - pointSize / 2, pointSize, pointSize);
                GUI.color             = Color.red;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
                GUI.color = oldColour;
            }

            if (currentEvent.type == EventType.MouseUp)
            {
                movingColPointIndex   = -1;
                movingAlphaPointIndex = -1;
            }

            // Add points
            if (currentEvent.type == EventType.MouseDown && currentEvent.button == 1)
            {
                if (histRect.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    tf.alphaControlPoints.Add(new TFAlphaControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - histRect.x) / histRect.width, 0.0f, 1.0f), Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - histRect.y) / histRect.height, 0.0f, 1.0f)));
                }
                else
                {
                    tf.colourControlPoints.Add(new TFColourControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - histRect.x) / histRect.width, 0.0f, 1.0f), Random.ColorHSV()));
                }
                selectedColPointIndex = -1;
            }

            // Save TF
            if (GUI.Button(new Rect(histRect.x, histRect.y + histRect.height + 50.0f, 70.0f, 30.0f), "Save"))
            {
                string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf", "tf");
                if (filepath != "")
                {
                    TransferFunctionDatabase.SaveTransferFunction(tf, filepath);
                }
            }

            // Load TF
            if (GUI.Button(new Rect(histRect.x + 75.0f, histRect.y + histRect.height + 50.0f, 70.0f, 30.0f), "Load"))
            {
                string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf");
                if (filepath != "")
                {
                    TransferFunction newTF = TransferFunctionDatabase.LoadTransferFunction(filepath);
                    if (newTF != null)
                    {
                        volRendObject.transferFunction = tf = newTF;
                    }
                }
            }
            // Clear TF
            if (GUI.Button(new Rect(histRect.x + 150.0f, histRect.y + histRect.height + 50.0f, 70.0f, 30.0f), "Clear"))
            {
                tf = volRendObject.transferFunction = new TransferFunction();
                tf.alphaControlPoints.Add(new TFAlphaControlPoint(0.2f, 0.0f));
                tf.alphaControlPoints.Add(new TFAlphaControlPoint(0.8f, 1.0f));
                tf.colourControlPoints.Add(new TFColourControlPoint(0.5f, new Color(0.469f, 0.354f, 0.223f, 1.0f)));
                selectedColPointIndex = -1;
            }

            // Colour picker
            if (selectedColPointIndex != -1)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[selectedColPointIndex];
                colPoint.colourValue = EditorGUI.ColorField(new Rect(histRect.x + 225, histRect.y + histRect.height + 50, 100.0f, 40.0f), colPoint.colourValue);
                tf.colourControlPoints[selectedColPointIndex] = colPoint;
            }

            GUI.skin.label.wordWrap = false;
            GUI.Label(new Rect(histRect.x, histRect.y + histRect.height + 85.0f, 720.0f, 30.0f), "Left click to select and move a control point. Right click to add a control point, and ctrl + right click to delete.");

            GUI.color = oldColour;
        }