void Start(){ ballControllerScript = ball.GetComponent<BallController> (); }
// Start is called before the first frame update void Start() { bc = FindObjectOfType <BallController>(); jc = FindObjectOfType <JoysticController>(); }
void Start(){ ballControllerScript = ball.GetComponent<BallController> (); }
// Start is called before the first frame update void Start() { bc = FindObjectOfType <BallController>(); jc = FindObjectOfType <JoysticController>(); }