Exemplo n.º 1
0
        public void RemoveStateConstant(int id, int overrideIndex)
        {
            AnimationClip clip = Parser.m_AnimationClips[id].instance;

            if (overrideIndex >= 0)
            {
                AnimatorOverrideController animatorOverride = (AnimatorOverrideController)Parser.file.Components[overrideIndex];
                clip = GetOverrideClip(clip, animatorOverride);
            }

            string clipName    = clip.m_Name;
            uint   stateNameID = Animator.StringToHash(clipName);

            for (int i = 0; i < Parser.m_Controller.m_StateMachineArray.Length; i++)
            {
                StateMachineConstant stateMachine = Parser.m_Controller.m_StateMachineArray[i];
                for (int j = 0; j < stateMachine.m_StateConstantArray.Count; j++)
                {
                    StateConstant state = stateMachine.m_StateConstantArray[j];
                    if (state.m_NameID == stateNameID)
                    {
                        stateMachine.m_StateConstantArray.RemoveAt(j);

                        bool nodeFound = false;
                        for (int k = 0; k < state.m_BlendTreeConstantArray.Length; k++)
                        {
                            BlendTreeConstant blend = state.m_BlendTreeConstantArray[k];
                            for (int l = 0; l < blend.m_NodeArray.Length; l++)
                            {
                                BlendTreeNodeConstant node = blend.m_NodeArray[l];
                                if (node.m_ClipID == id)
                                {
                                    nodeFound = true;
                                    break;
                                }
                            }
                            if (nodeFound)
                            {
                                break;
                            }
                        }
                        if (!nodeFound)
                        {
                            Report.ReportLog("Warning! StateConstant found for the clip " + clipName + " but it seems to have no BlendTreeNodeConstant. Still deleted.");
                        }
                        return;
                    }
                }
            }
        }
Exemplo n.º 2
0
        public void LoadFrom(Stream stream)
        {
            BinaryReader reader = new BinaryReader(stream);

            int numTransistions = reader.ReadInt32();

            m_TransitionConstantArray = new TransitionConstant[numTransistions];
            for (int i = 0; i < numTransistions; i++)
            {
                m_TransitionConstantArray[i] = new TransitionConstant(stream);
            }

            int numBlendIndices = reader.ReadInt32();

            m_BlendTreeConstantIndexArray = new int[numBlendIndices];
            for (int i = 0; i < numBlendIndices; i++)
            {
                m_BlendTreeConstantIndexArray[i] = reader.ReadInt32();
            }

            int numInfos = reader.ReadInt32();

            m_LeafInfoArray = new LeafInfoConstant[numInfos];
            for (int i = 0; i < numInfos; i++)
            {
                m_LeafInfoArray[i] = new LeafInfoConstant(stream);
            }

            int numBlends = reader.ReadInt32();

            m_BlendTreeConstantArray = new BlendTreeConstant[numBlends];
            for (int i = 0; i < numBlends; i++)
            {
                m_BlendTreeConstantArray[i] = new BlendTreeConstant(stream);
            }

            m_NameID      = reader.ReadUInt32();
            m_PathID      = reader.ReadUInt32();
            m_TagID       = reader.ReadUInt32();
            m_Speed       = reader.ReadSingle();
            m_CycleOffset = reader.ReadSingle();
            m_IKOnFeet    = reader.ReadBoolean();
            m_Loop        = reader.ReadBoolean();
            m_Mirror      = reader.ReadBoolean();
            reader.ReadByte();
        }
Exemplo n.º 3
0
        public void LoadFrom(Stream stream)
        {
            BinaryReader reader = new BinaryReader(stream);

            int numTransistions = reader.ReadInt32();
            m_TransitionConstantArray = new TransitionConstant[numTransistions];
            for (int i = 0; i < numTransistions; i++)
            {
                m_TransitionConstantArray[i] = new TransitionConstant(stream);
            }

            int numBlendIndices = reader.ReadInt32();
            m_BlendTreeConstantIndexArray = new int[numBlendIndices];
            for (int i = 0; i < numBlendIndices; i++)
            {
                m_BlendTreeConstantIndexArray[i] = reader.ReadInt32();
            }

            int numInfos = reader.ReadInt32();
            m_LeafInfoArray = new LeafInfoConstant[numInfos];
            for (int i = 0; i < numInfos; i++)
            {
                m_LeafInfoArray[i] = new LeafInfoConstant(stream);
            }

            int numBlends = reader.ReadInt32();
            m_BlendTreeConstantArray = new BlendTreeConstant[numBlends];
            for (int i = 0; i < numBlends; i++)
            {
                m_BlendTreeConstantArray[i] = new BlendTreeConstant(stream);
            }

            m_NameID = reader.ReadUInt32();
            m_PathID = reader.ReadUInt32();
            m_TagID = reader.ReadUInt32();
            m_Speed = reader.ReadSingle();
            m_CycleOffset = reader.ReadSingle();
            m_IKOnFeet = reader.ReadBoolean();
            m_Loop = reader.ReadBoolean();
            m_Mirror = reader.ReadBoolean();
            reader.ReadByte();
        }
Exemplo n.º 4
0
        public void LoadFrom(Stream stream, uint version)
        {
            BinaryReader reader = new BinaryReader(stream);

            int numTransistions = reader.ReadInt32();

            m_TransitionConstantArray = new TransitionConstant[numTransistions];
            for (int i = 0; i < numTransistions; i++)
            {
                m_TransitionConstantArray[i] = new TransitionConstant(stream, version);
            }

            int numBlendIndices = reader.ReadInt32();

            m_BlendTreeConstantIndexArray = new int[numBlendIndices];
            for (int i = 0; i < numBlendIndices; i++)
            {
                m_BlendTreeConstantIndexArray[i] = reader.ReadInt32();
            }

            if (version < AssetCabinet.VERSION_5_0_0)
            {
                int numInfos = reader.ReadInt32();
                m_LeafInfoArray = new LeafInfoConstant[numInfos];
                for (int i = 0; i < numInfos; i++)
                {
                    m_LeafInfoArray[i] = new LeafInfoConstant(stream);
                }
            }

            int numBlends = reader.ReadInt32();

            m_BlendTreeConstantArray = new BlendTreeConstant[numBlends];
            for (int i = 0; i < numBlends; i++)
            {
                m_BlendTreeConstantArray[i] = new BlendTreeConstant(stream, version);
            }

            m_NameID = reader.ReadUInt32();
            m_PathID = reader.ReadUInt32();
            if (version >= AssetCabinet.VERSION_5_0_0)
            {
                m_FullPathID = reader.ReadUInt32();
            }
            m_TagID = reader.ReadUInt32();
            if (version >= AssetCabinet.VERSION_5_0_0)
            {
                m_SpeedParamID       = reader.ReadUInt32();
                m_MirrorParamID      = reader.ReadUInt32();
                m_CycleOffsetParamID = reader.ReadUInt32();
            }
            m_Speed       = reader.ReadSingle();
            m_CycleOffset = reader.ReadSingle();
            m_IKOnFeet    = reader.ReadBoolean();
            if (version >= AssetCabinet.VERSION_5_0_0)
            {
                m_WriteDefaultValues = reader.ReadBoolean();
            }
            m_Loop   = reader.ReadBoolean();
            m_Mirror = reader.ReadBoolean();
            if (version < AssetCabinet.VERSION_5_0_0)
            {
                stream.Position++;
            }
        }
Exemplo n.º 5
0
        public void CopyStateConstant(int id, int overrideIndex)
        {
            AnimationClip clip = Parser.m_AnimationClips[id].instance;

            if (overrideIndex >= 0)
            {
                AnimatorOverrideController animatorOverride = (AnimatorOverrideController)Parser.file.Components[overrideIndex];
                clip = GetOverrideClip(clip, animatorOverride);
            }

            string clipName    = clip.m_Name;
            uint   stateNameID = Animator.StringToHash(clipName);

            for (int i = 0; i < Parser.m_Controller.m_StateMachineArray.Length; i++)
            {
                StateMachineConstant stateMachine = Parser.m_Controller.m_StateMachineArray[i];
                bool stateFound = false;
                for (int j = 0; j < stateMachine.m_StateConstantArray.Count; j++)
                {
                    StateConstant state = stateMachine.m_StateConstantArray[j];
                    if (state.m_NameID == stateNameID)
                    {
                        bool nodeFound = false;
                        for (int k = 0; k < state.m_BlendTreeConstantArray.Length; k++)
                        {
                            BlendTreeConstant blend = state.m_BlendTreeConstantArray[k];
                            for (int l = 0; l < blend.m_NodeArray.Length; l++)
                            {
                                BlendTreeNodeConstant node = blend.m_NodeArray[l];
                                if (node.m_ClipID == id)
                                {
                                    nodeFound = true;
                                    break;
                                }
                            }
                            if (nodeFound)
                            {
                                break;
                            }
                        }
                        if (!nodeFound)
                        {
                            Report.ReportLog("Warning! StateConstant found for the clip " + clipName + " but it seems to have no BlendTreeNodeConstant. No new StateConstant created.");
                        }
                        stateFound = true;
                        break;
                    }
                }
                if (!stateFound)
                {
                    for (int j = 0; j < stateMachine.m_StateConstantArray.Count; j++)
                    {
                        StateConstant state = stateMachine.m_StateConstantArray[j];
                        for (int k = 0; k < state.m_BlendTreeConstantArray.Length; k++)
                        {
                            BlendTreeConstant blend = state.m_BlendTreeConstantArray[k];
                            if (blend.m_NodeArray.Length > 0)
                            {
                                string baseLayerName = null;
                                using (Stream stream = new MemoryStream())
                                {
                                    state.WriteTo(stream, Parser.file.VersionNumber);

                                    stream.Position = 0;
                                    StateConstant destState = new StateConstant(stream, Parser.file.VersionNumber);
                                    stateMachine.m_StateConstantArray.Add(destState);

                                    Parser.AddString(clipName);
                                    foreach (SelectorStateConstant selector in stateMachine.m_SelectorStateConstantArray)
                                    {
                                        KeyValuePair <uint, string> layerEntry = Parser.m_TOS.Find
                                                                                 (
                                            delegate(KeyValuePair <uint, string> entry)
                                        {
                                            return(entry.Key == selector.m_FullPathID);
                                        }
                                                                                 );
                                        if (layerEntry.Key != 0)
                                        {
                                            baseLayerName = layerEntry.Value;
                                            break;
                                        }
                                    }
                                    string clipBaseName = baseLayerName + "." + clipName;
                                    uint   statePathID  = Parser.AddString(clipBaseName);
                                    destState.m_NameID = stateNameID;
                                    destState.m_PathID = destState.m_FullPathID = statePathID;

                                    destState.m_BlendTreeConstantArray[0].m_NodeArray[0].m_ClipID = (uint)id;
                                }
                                string sourceClipName  = null;
                                int    sourceClipIndex = (int)state.m_BlendTreeConstantArray[0].m_NodeArray[0].m_ClipID;
                                if (sourceClipIndex >= 0 && sourceClipIndex < Parser.m_AnimationClips.Count)
                                {
                                    AnimationClip sourceClip = Parser.m_AnimationClips[sourceClipIndex].instance;
                                    if (sourceClip != null)
                                    {
                                        sourceClipName = sourceClip.m_Name;
                                    }
                                }
                                Report.ReportLog("StateConstant in StateMachineArray[" + i + "] for clip " + clipName + " added (copied from clip " + (sourceClipName != null ? sourceClipName : "index " + sourceClipIndex) + "). Used Layer \"" + baseLayerName + "\", BlendArrayLength=" + state.m_BlendTreeConstantArray.Length + ", BlendTree entry=" + k + " with " + blend.m_NodeArray.Length + " node(s) used.");
                                Changed = true;

                                stateFound = true;
                                break;
                            }
                        }
                        if (stateFound)
                        {
                            break;
                        }
                    }
                    if (!stateFound)
                    {
                        Report.ReportLog("Warning! No StateConstant found as template in StateMachineArray[" + i + "] with BlendTreeNodeConstant. Skipped.");
                    }
                }
            }
        }