Exemplo n.º 1
0
    static int SetDecryptResourceCallback(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            UnityGameFramework.Runtime.ResourceComponent   obj  = (UnityGameFramework.Runtime.ResourceComponent)ToLua.CheckObject(L, 1, typeof(UnityGameFramework.Runtime.ResourceComponent));
            GameFramework.Resource.DecryptResourceCallback arg0 = null;
            LuaTypes funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (GameFramework.Resource.DecryptResourceCallback)ToLua.CheckObject(L, 2, typeof(GameFramework.Resource.DecryptResourceCallback));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(GameFramework.Resource.DecryptResourceCallback), func) as GameFramework.Resource.DecryptResourceCallback;
            }

            obj.SetDecryptResourceCallback(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }