public static void Detach(int source, int index, int other, bool oneWay, WindowLayoutElement component = null) { FlowSystem.instance.data.Detach(source, index, other, oneWay, component); FlowSystem.SetCompileDirty(); }
public static void DestroyWindow(int id) { FlowSystem.instance.data.DestroyWindow(id); FlowSystem.SetCompileDirty(); }