static public int UpdateInputs(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); self.UpdateInputs(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_hexrgb(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); pushValue(l, self.hexrgb); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_onValueChanged(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); UnityEngine.UI.Extensions.HSVSliderEvent v; checkType(l, 2, out v); self.onValueChanged = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int AssignColor(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); UnityEngine.Color a1; checkType(l, 2, out a1); self.AssignColor(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_cursorY(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); System.Single v; checkType(l, 2, out v); self.cursorY = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_sliderBText(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); UnityEngine.UI.Text v; checkType(l, 2, out v); self.sliderBText = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_hsvImage(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); UnityEngine.UI.RawImage v; checkType(l, 2, out v); self.hsvImage = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_currentColor(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); UnityEngine.Color v; checkType(l, 2, out v); self.currentColor = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int MovePointer(IntPtr l) { try { UnityEngine.UI.Extensions.HSVPicker self = (UnityEngine.UI.Extensions.HSVPicker)checkSelf(l); System.Single a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); var ret = self.MovePointer(a1, a2); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }