private LoadSceneAsyncNameIndexInternal ( string sceneName, int sceneBuildIndex, bool isAdditive, bool mustCompleteNextFrame ) : |
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sceneName | string | |
sceneBuildIndex | int | |
isAdditive | bool | |
mustCompleteNextFrame | bool | |
return |
private LoadSceneAsyncNameIndexInternal ( string sceneName, int sceneBuildIndex, bool isAdditive, bool mustCompleteNextFrame ) : |
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sceneName | string | |
sceneBuildIndex | int | |
isAdditive | bool | |
mustCompleteNextFrame | bool | |
return |