Exemplo n.º 1
0
        /// Populate a ConfigurationBuilder with products from a ProductCatalog
        public static void PopulateConfigurationBuilder(ref ConfigurationBuilder builder, ProductCatalog catalog)
        {
            foreach (var product in catalog.allValidProducts)
            {
                IDs ids = null;

                if (product.allStoreIDs.Count > 0)
                {
                    ids = new IDs();
                    foreach (var storeID in product.allStoreIDs)
                    {
                        ids.Add(storeID.id, storeID.store);
                    }
                }

#if UNITY_2017_2_OR_NEWER
                var payoutDefinitions = new List <PayoutDefinition>();
                foreach (var payout in product.Payouts)
                {
                    payoutDefinitions.Add(new PayoutDefinition(payout.typeString, payout.subtype, payout.quantity, payout.data));
                }
                builder.AddProduct(product.id, product.type, ids, payoutDefinitions.ToArray());
#else
                builder.AddProduct(product.id, product.type, ids);
#endif
            }
        }
Exemplo n.º 2
0
            private IAPButtonStoreManager()
            {
                catalog = ProductCatalog.LoadDefaultCatalog();

                StandardPurchasingModule module = StandardPurchasingModule.Instance();

                module.useFakeStoreUIMode = FakeStoreUIMode.StandardUser;

                ConfigurationBuilder builder = ConfigurationBuilder.Instance(module);

                foreach (var product in catalog.allProducts)
                {
                    if (product.allStoreIDs.Count > 0)
                    {
                        var ids = new IDs();
                        foreach (var storeID in product.allStoreIDs)
                        {
                            ids.Add(storeID.id, storeID.store);
                        }
                        builder.AddProduct(product.id, product.type, ids);
                        Debug.Log(string.Format("Add Product: {0}", product.id));
                    }
                    else
                    {
                        builder.AddProduct(product.id, product.type);
                        Debug.Log(string.Format("Add Product: {0}", product.id));
                    }
                }

                UnityPurchasing.Initialize(this, builder);
            }