public void EnsureInit()
 {
     if (m_InstanceSegmentationCrossPipelinePass == null)
     {
         m_InstanceSegmentationCrossPipelinePass = new InstanceSegmentationCrossPipelinePass(targetCamera);
         m_InstanceSegmentationCrossPipelinePass.Setup();
     }
 }
 public InstanceSegmentationUrpPass(Camera camera, RenderTexture targetTexture)
 {
     m_InstanceSegmentationPass = new InstanceSegmentationCrossPipelinePass(camera);
     ConfigureTarget(targetTexture, targetTexture.depthBuffer);
     m_InstanceSegmentationPass.Setup();
 }