AsArraySegment() private method

private AsArraySegment ( ) : ArraySegment
return ArraySegment
Exemplo n.º 1
0
 public static void SendWriterToReady(GameObject contextObj, NetworkWriter writer, int channelId)
 {
     if (writer.AsArraySegment().Count > (int) short.MaxValue)
     throw new UnityException("NetworkWriter used buffer is too big!");
       NetworkServer.SendBytesToReady(contextObj, writer.AsArraySegment().Array, writer.AsArraySegment().Count, channelId);
 }
Exemplo n.º 2
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 public bool SendWriter(NetworkWriter writer)
 {
     return(SendBytes(writer.AsArraySegment().Array, writer.AsArraySegment().Count));
 }
Exemplo n.º 3
0
 public bool SendWriter(NetworkWriter writer)
 {
   return this.SendBytes(writer.AsArraySegment().Array, writer.AsArraySegment().Count);
 }