public static GenericMixerPlayable Create() { GenericMixerPlayable result = default(GenericMixerPlayable); GenericMixerPlayable.InternalCreate(ref result); return(result); }
/// <summary> /// <para>Creates an GenericMixerPlayable.</para> /// </summary> public static GenericMixerPlayable Create() { GenericMixerPlayable playable = new GenericMixerPlayable(); InternalCreate(ref playable); return(playable); }
static public int constructor(IntPtr l) { try { UnityEngine.Experimental.Director.GenericMixerPlayable o; o = new UnityEngine.Experimental.Director.GenericMixerPlayable(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
internal static extern void InternalCreate(ref GenericMixerPlayable playable);