public static void DoEditModeInspectorModeButton(EditMode.SceneViewEditMode mode, string label, GUIContent icon, Func <Bounds> getBoundsOfTargets, Editor caller) { EditMode.DoEditModeInspectorModeButton(mode, label, icon, getBoundsOfTargets, caller); }
internal static void DoEditModeInspectorModeButton(EditMode.SceneViewEditMode mode, string label, GUIContent icon, IToolModeOwner owner) { EditMode.DoEditModeInspectorModeButton(mode, label, icon, null, owner); }
public static void DoEditModeInspectorModeButton(EditMode.SceneViewEditMode mode, string label, GUIContent icon, Bounds bounds, Editor caller) { EditMode.DoEditModeInspectorModeButton(mode, label, icon, () => bounds, caller); }