private DoesSourceTextureHaveAlpha ( ) : bool | ||
return | bool |
/** * Does two things: * 1 - Changes the NPOT strategy to "ToNearest"; * 2 - Changes the compression to DXT1 or DXT5 if compression is set to something different than DTX1. * It only changes the meta file of the texture. */ static void DxtCompressTexture(TextureImporter textureImporter) { TextureImporterFormat format; TextureImporterSettings textureImporterSettings = new TextureImporterSettings(); textureImporter.ReadTextureSettings(textureImporterSettings); format = textureImporterSettings.textureFormat; if (format != TextureImporterFormat.DXT1) { if (textureImporter.DoesSourceTextureHaveAlpha()) format = TextureImporterFormat.DXT5; else format = TextureImporterFormat.DXT1; } textureImporter.npotScale = TextureImporterNPOTScale.ToNearest; textureImporterSettings.textureFormat = format; textureImporter.SetTextureSettings(textureImporterSettings); }
public void Sync() { // Use settings from default if any of the targets are not overridden if (!isDefault && (!overridden || m_OverriddenIsDifferent)) { TextureImportPlatformSettings defaultSettings = m_Inspector.m_PlatformSettings[0]; m_PlatformSettings.maxTextureSize = defaultSettings.maxTextureSize; m_MaxTextureSizeIsDifferent = defaultSettings.m_MaxTextureSizeIsDifferent; m_PlatformSettings.resizeAlgorithm = defaultSettings.resizeAlgorithm; m_ResizeAlgorithmIsDifferent = defaultSettings.m_ResizeAlgorithmIsDifferent; m_PlatformSettings.textureCompression = defaultSettings.textureCompression; m_TextureCompressionIsDifferent = defaultSettings.m_TextureCompressionIsDifferent; m_PlatformSettings.format = defaultSettings.format; m_TextureFormatIsDifferent = defaultSettings.m_TextureFormatIsDifferent; m_PlatformSettings.compressionQuality = defaultSettings.compressionQuality; m_CompressionQualityIsDifferent = defaultSettings.m_CompressionQualityIsDifferent; m_PlatformSettings.crunchedCompression = defaultSettings.crunchedCompression; m_CrunchedCompressionIsDifferent = defaultSettings.m_CrunchedCompressionIsDifferent; m_PlatformSettings.allowsAlphaSplitting = defaultSettings.allowsAlphaSplitting; m_AlphaSplitIsDifferent = defaultSettings.m_AlphaSplitIsDifferent; m_AndroidETC2FallbackOverrideIsDifferent = defaultSettings.m_AndroidETC2FallbackOverrideIsDifferent; } if ((overridden || m_OverriddenIsDifferent) && m_PlatformSettings.format < 0) { var showSettingsForPreset = m_Inspector.assetTarget == null; m_PlatformSettings.format = TextureImporter.DefaultFormatFromTextureParameters( GetSettings(importers[0]), m_PlatformSettings, showSettingsForPreset || importers[0].DoesSourceTextureHaveAlpha(), showSettingsForPreset || importers[0].IsSourceTextureHDR(), m_Target ); m_TextureFormatIsDifferent = false; for (int i = 1; i < importers.Length; i++) { TextureImporter imp = importers[i]; TextureImporterSettings settings = GetSettings(imp); TextureImporterFormat format = TextureImporter.DefaultFormatFromTextureParameters(settings, m_PlatformSettings, showSettingsForPreset || imp.DoesSourceTextureHaveAlpha(), showSettingsForPreset || imp.IsSourceTextureHDR(), m_Target ); if (format != m_PlatformSettings.format) { m_TextureFormatIsDifferent = true; } } } }
public void Sync() { if (!this.isDefault && (!this.m_Overridden || this.m_OverriddenIsDifferent)) { TextureImportPlatformSettings textureImportPlatformSettings = this.m_Inspector.m_PlatformSettings[0]; this.m_MaxTextureSize = textureImportPlatformSettings.m_MaxTextureSize; this.m_MaxTextureSizeIsDifferent = textureImportPlatformSettings.m_MaxTextureSizeIsDifferent; this.m_TextureFormatArray = (TextureImporterFormat[])textureImportPlatformSettings.m_TextureFormatArray.Clone(); this.m_TextureFormatIsDifferent = textureImportPlatformSettings.m_TextureFormatIsDifferent; this.m_CompressionQuality = textureImportPlatformSettings.m_CompressionQuality; this.m_CompressionQualityIsDifferent = textureImportPlatformSettings.m_CompressionQualityIsDifferent; } TextureImporterType textureType = this.m_Inspector.textureType; int i = 0; while (i < this.importers.Length) { TextureImporter textureImporter = this.importers[i]; TextureImporterSettings settings = this.GetSettings(textureImporter); if (textureType == TextureImporterType.Advanced) { if (!this.isDefault) { if (!this.SupportsFormat(this.m_TextureFormatArray[i], textureImporter)) { this.m_TextureFormatArray[i] = TextureImporter.FullToSimpleTextureFormat(this.m_TextureFormatArray[i]); } if (this.m_TextureFormatArray[i] < (TextureImporterFormat)0) { this.m_TextureFormatArray[i] = TextureImporter.SimpleToFullTextureFormat2(this.m_TextureFormatArray[i], textureType, settings, textureImporter.DoesSourceTextureHaveAlpha(), textureImporter.IsSourceTextureHDR(), this.m_Target); } goto IL_14A; } } else { if (this.m_TextureFormatArray[i] >= (TextureImporterFormat)0) { this.m_TextureFormatArray[i] = TextureImporter.FullToSimpleTextureFormat(this.m_TextureFormatArray[i]); goto IL_14A; } goto IL_14A; } IL_17B: i++; continue; IL_14A: if (settings.normalMap && !TextureImporterInspector.IsGLESMobileTargetPlatform(this.m_Target)) { this.m_TextureFormatArray[i] = TextureImporterInspector.MakeTextureFormatHaveAlpha(this.m_TextureFormatArray[i]); goto IL_17B; } goto IL_17B; } this.m_TextureFormatIsDifferent = false; TextureImporterFormat[] textureFormatArray = this.m_TextureFormatArray; for (int j = 0; j < textureFormatArray.Length; j++) { TextureImporterFormat textureImporterFormat = textureFormatArray[j]; if (textureImporterFormat != this.m_TextureFormatArray[0]) { this.m_TextureFormatIsDifferent = true; } } }
public void Sync() { if (!this.isDefault && (!this.overridden || this.m_OverriddenIsDifferent)) { TextureImportPlatformSettings textureImportPlatformSettings = this.m_Inspector.m_PlatformSettings[0]; this.m_PlatformSettings.maxTextureSize = textureImportPlatformSettings.maxTextureSize; this.m_MaxTextureSizeIsDifferent = textureImportPlatformSettings.m_MaxTextureSizeIsDifferent; this.m_PlatformSettings.resizeAlgorithm = textureImportPlatformSettings.resizeAlgorithm; this.m_ResizeAlgorithmIsDifferent = textureImportPlatformSettings.m_ResizeAlgorithmIsDifferent; this.m_PlatformSettings.textureCompression = textureImportPlatformSettings.textureCompression; this.m_TextureCompressionIsDifferent = textureImportPlatformSettings.m_TextureCompressionIsDifferent; this.m_PlatformSettings.format = textureImportPlatformSettings.format; this.m_TextureFormatIsDifferent = textureImportPlatformSettings.m_TextureFormatIsDifferent; this.m_PlatformSettings.compressionQuality = textureImportPlatformSettings.compressionQuality; this.m_CompressionQualityIsDifferent = textureImportPlatformSettings.m_CompressionQualityIsDifferent; this.m_PlatformSettings.crunchedCompression = textureImportPlatformSettings.crunchedCompression; this.m_CrunchedCompressionIsDifferent = textureImportPlatformSettings.m_CrunchedCompressionIsDifferent; this.m_PlatformSettings.allowsAlphaSplitting = textureImportPlatformSettings.allowsAlphaSplitting; this.m_AlphaSplitIsDifferent = textureImportPlatformSettings.m_AlphaSplitIsDifferent; this.m_AndroidETC2FallbackOverrideIsDifferent = textureImportPlatformSettings.m_AndroidETC2FallbackOverrideIsDifferent; } if ((this.overridden || this.m_OverriddenIsDifferent) && this.m_PlatformSettings.format < (TextureImporterFormat)0) { this.m_PlatformSettings.format = TextureImporter.FormatFromTextureParameters(this.GetSettings(this.importers[0]), this.m_PlatformSettings, this.importers[0].DoesSourceTextureHaveAlpha(), this.importers[0].IsSourceTextureHDR(), this.m_Target); this.m_TextureFormatIsDifferent = false; for (int i = 1; i < this.importers.Length; i++) { TextureImporter textureImporter = this.importers[i]; TextureImporterSettings settings = this.GetSettings(textureImporter); TextureImporterFormat textureImporterFormat = TextureImporter.FormatFromTextureParameters(settings, this.m_PlatformSettings, textureImporter.DoesSourceTextureHaveAlpha(), textureImporter.IsSourceTextureHDR(), this.m_Target); if (textureImporterFormat != this.m_PlatformSettings.format) { this.m_TextureFormatIsDifferent = true; } } } }