Exemplo n.º 1
0
        public SequenceState(WindowState windowState, TimelineAsset asset, PlayableDirector director, TimelineClip hostClip, SequenceState parentSequence)
        {
            m_WindowState    = windowState;
            m_ParentSequence = parentSequence;

            this.asset    = asset;
            this.director = director;
            this.hostClip = hostClip;

            start     = hostClip == null ? 0.0 : hostClip.start;
            timeScale = hostClip == null ? 1.0 : hostClip.timeScale * parentSequence.timeScale;
        }
Exemplo n.º 2
0
        public SequenceState(WindowState windowState, TimelineAsset asset, PlayableDirector director, TimelineClip hostClip, SequenceState parentSequence)
        {
            m_WindowState    = windowState;
            m_ParentSequence = parentSequence;

            this.asset    = asset;
            this.director = director;
            this.hostClip = hostClip;
            isAssetOnly   = asset != null && director == null;

            start     = hostClip == null ? 0.0 : hostClip.start;
            timeScale = hostClip == null ? 1.0 : hostClip.timeScale * parentSequence.timeScale;

            if (asset != null)
            {
                asset.AssetModifiedOnDisk += AssetOnAssetModifiedOnDisk;
            }
        }