public static FieldInfo GetFieldInfoForProperty(SerializedProperty property) { FieldInfo fieldInfo; if (!AnimatedParameterCache.TryGetFieldInfoForProperty(property, out fieldInfo)) { Type _; fieldInfo = ScriptAttributeUtility.GetFieldInfoFromProperty(property, out _); AnimatedParameterCache.SetFieldInfoForProperty(property, fieldInfo); } return(fieldInfo); }
public static FieldInfo[] GetScriptPlayableFields(IPlayableAsset asset) { if (asset == null) { return(new FieldInfo[0]); } FieldInfo[] scriptPlayableFields; if (!AnimatedParameterCache.TryGetScriptPlayableFields(asset.GetType(), out scriptPlayableFields)) { scriptPlayableFields = GetScriptPlayableFields_Internal(asset); AnimatedParameterCache.SetScriptPlayableFields(asset.GetType(), scriptPlayableFields); } return(scriptPlayableFields); }
public static string GetAnimatedParameterBindingName(UnityObject asset, string parameterName) { if (asset == null) { return(parameterName); } string bindingName; if (!AnimatedParameterCache.TryGetBindingName(asset.GetType(), parameterName, out bindingName)) { bindingName = GetAnimatedParameterBindingName_Internal(asset, parameterName); AnimatedParameterCache.SetBindingName(asset.GetType(), parameterName, bindingName); } return(bindingName); }
public static bool IsParameterAnimatable(SerializedProperty property) { if (property == null) { return(false); } bool isAnimatable; if (!AnimatedParameterCache.TryGetIsPropertyAnimatable(property, out isAnimatable)) { isAnimatable = IsParameterAnimatable_Internal(property); AnimatedParameterCache.SetIsPropertyAnimatable(property, isAnimatable); } return(isAnimatable); }