public void SetupTarget(ref TargetSetupContext context) { context.AddAssetDependencyPath("7464b9fcde08e5645a16b9b8ae1e573c"); // PreviewTarget context.AddAssetDependencyPath("17beeb3de0d148c4091315e2775a46e3"); // DefaultPreviewTarget context.SetupSubShader(PreviewTargetResources.PreviewSubShader); }
public override void Setup(ref TargetSetupContext context) { context.AddAssetDependencyPath(AssetDatabase.GUIDToAssetPath("7464b9fcde08e5645a16b9b8ae1e573c")); // PreviewTarget context.AddSubShader(SubShaders.Preview); }