Exemplo n.º 1
0
        public static FoundryHandle Build <T>(ShaderContainer container, List <T> items, Func <T, int> indexFunc)
        {
            if ((items == null) || (items.Count <= 0))
            {
                return(FoundryHandle.Invalid());
            }
            var listHandle = container.AddIntBlob((uint)items.Count);

            for (var i = 0; i < items.Count; ++i)
            {
                container.SetIntBlobElement(listHandle, (uint)i, indexFunc(items[i]));
            }
            return(listHandle);
        }
Exemplo n.º 2
0
        public static FoundryHandle Build(ShaderContainer container, List <int> values)
        {
            if ((values == null) || (values.Count <= 0))
            {
                return(FoundryHandle.Invalid());
            }
            var listHandle = container.AddIntBlob((uint)values.Count);

            for (var i = 0; i < values.Count; ++i)
            {
                container.SetIntBlobElement(listHandle, (uint)i, values[i]);
            }
            return(listHandle);
        }