public override bool hitTest(SliverHitTestResult result, float mainAxisPosition = 0, float crossAxisPosition = 0) { return(!ignoring && base.hitTest( result, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition )); }
protected override bool hitTestChildren(SliverHitTestResult result, float mainAxisPosition = 0, float crossAxisPosition = 0) { return(child != null && child.geometry.hitTestExtent > 0 && child.hitTest( result, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition)); }
protected override bool hitTestChildren(SliverHitTestResult result, float mainAxisPosition = 0.0f, float crossAxisPosition = 0.0f) { D.assert(geometry.hitTestExtent > 0.0f); if (child != null) { return(RenderSliverHelpers.hitTestBoxChild(this, new BoxHitTestResult(result), child, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition)); } return(false); }
protected override bool hitTestChildren(SliverHitTestResult result, float mainAxisPosition = 0.0f, float crossAxisPosition = 0.0f) { if (child != null && child.geometry.hitTestExtent > 0.0) { SliverPhysicalParentData childParentData = child.parentData as SliverPhysicalParentData; result.addWithAxisOffset( mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition, mainAxisOffset: childMainAxisPosition(child) ?? 0.0f, crossAxisOffset: (float)childCrossAxisPosition(child), paintOffset: childParentData.paintOffset, hitTest: child.hitTest ); } return(false); }
protected override bool hitTestChildren(SliverHitTestResult result, float mainAxisPosition = 0.0f, float crossAxisPosition = 0.0f) { RenderBox child = this.lastChild; BoxHitTestResult boxResult = new BoxHitTestResult(result); while (child != null) { if (this.hitTestBoxChild(boxResult, child, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition)) { return(true); } child = this.childBefore(child); } return(false); }
public bool hitTest(SliverHitTestResult result, float mainAxisPosition = 0, float crossAxisPosition = 0) { if (mainAxisPosition >= 0.0f && mainAxisPosition < this.geometry.hitTestExtent && crossAxisPosition >= 0.0f && crossAxisPosition < this.constraints.crossAxisExtent) { if (this.hitTestChildren(result, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition) || this.hitTestSelf(mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition)) { result.add(new SliverHitTestEntry( this, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition )); return(true); } } return(false); }
protected virtual bool hitTestChildren(SliverHitTestResult result, float mainAxisPosition = 0, float crossAxisPosition = 0) { return(false); }