Exemplo n.º 1
0
        public void Refresh()
        {
            m_AttributesSection.Clear();

            if (currentVisualElement == null)
            {
                return;
            }

            m_AttributesSection.text = currentVisualElement.typeName;

            if (m_Selection.selectionType != BuilderSelectionType.Element &&
                m_Selection.selectionType != BuilderSelectionType.ElementInTemplateInstance &&
                m_Selection.selectionType != BuilderSelectionType.ElementInControlInstance)
            {
                return;
            }

            if (m_Selection.selectionType == BuilderSelectionType.ElementInTemplateInstance && string.IsNullOrEmpty(currentVisualElement.name))
            {
                var helpBox = new HelpBox();
                helpBox.AddToClassList(BuilderConstants.InspectorClassHelpBox);
                helpBox.text = BuilderConstants.NoNameElementAttributes;

                m_AttributesSection.Add(helpBox);
            }

            GenerateAttributeFields();

            // Forward focus to the panel header.
            m_AttributesSection
            .Query()
            .Where(e => e.focusable)
            .ForEach((e) => m_Inspector.AddFocusable(e));
        }
Exemplo n.º 2
0
        public TransitionsListView()
        {
            var styleSheet = BuilderPackageUtilities.LoadAssetAtPath <StyleSheet>(k_UssPath);

            styleSheets.Add(styleSheet);

            if (EditorGUIUtility.isProSkin)
            {
                styleSheets.Add(BuilderPackageUtilities.LoadAssetAtPath <StyleSheet>(k_UssDarkSkinPath));
            }
            else
            {
                styleSheets.Add(BuilderPackageUtilities.LoadAssetAtPath <StyleSheet>(k_UssLightSkinPath));
            }

            AddToClassList(k_BaseClass);

            var content = new VisualElement();

            contentContainer = content;
            content.AddToClassList(k_ContentClass);

            hierarchy.Add(content);

            m_AddTransitionButton = new Button(OnTransitionAdded);
            var addButtonIcon = new VisualElement();

            addButtonIcon.AddToClassList(k_AddButtonIconClass);
            m_AddTransitionButton.Add(addButtonIcon);
            var buttonLabel = new Label(k_AddButtonText);

            buttonLabel.AddToClassList(k_AddButtonLabelClass);
            m_AddTransitionButton.Add(buttonLabel);
            m_AddTransitionButton.AddToClassList(k_AddButtonClass);
            hierarchy.Add(m_AddTransitionButton);

            m_TransitionNotVisibleWarning = new HelpBox
            {
                text = BuilderConstants.TransitionWillNotBeVisibleBecauseOfDuration
            };
            m_TransitionNotVisibleWarning.AddToClassList(k_NoDurationWarningClass);
            hierarchy.Add(m_TransitionNotVisibleWarning);

            m_EditPropertyToAddNewTransitionWarning = new HelpBox
            {
                text = BuilderConstants.EditPropertyToAddNewTransition
            };
            m_EditPropertyToAddNewTransitionWarning.AddToClassList(k_EditPropertyToAddWarningClass);
            hierarchy.Add(m_EditPropertyToAddNewTransitionWarning);
        }
        public BuilderInspectorCanvas(BuilderInspector inspector)
        {
            m_Inspector       = inspector;
            m_Document        = inspector.document;
            m_CanvasInspector = m_Inspector.Q(ContainerName);

            var builderWindow = inspector.paneWindow as Builder;

            if (builderWindow == null)
            {
                return;
            }

            m_Canvas = builderWindow.canvas;

            m_CameraModeEnabled = false;

            // Size Fields
            m_CanvasWidth = root.Q <IntegerField>("canvas-width");
            m_CanvasWidth.RegisterValueChangedCallback(OnWidthChange);
            m_CanvasHeight = root.Q <IntegerField>("canvas-height");
            m_CanvasHeight.RegisterValueChangedCallback(OnHeightChange);
            m_Canvas.RegisterCallback <GeometryChangedEvent>(OnCanvasSizeChange);

            // This allows user to temporarily type values below the minimum canvas size
            SetDelayOnSizeFieldsEnabled(true);

            // To update the canvas size as user mouse drags the width or height labels
            DisableDelayOnActiveLabelMouseDraggers();

            m_MatchGameViewToggle = root.Q <Toggle>("match-game-view");
            m_MatchGameViewToggle.RegisterValueChangedCallback(OnMatchGameViewModeChanged);
            m_MatchGameViewHelpBox = root.Q <HelpBox>("match-game-view-hint");

            // Background Opacity
            m_ColorOpacityField = root.Q <PercentSlider>("background-color-opacity-field");
            m_ColorOpacityField.RegisterValueChangedCallback(e =>
            {
                settings.ColorModeBackgroundOpacity = e.newValue;
                OnBackgroundOpacityChange(e.newValue);
            });

            m_ImageOpacityField = root.Q <PercentSlider>("background-image-opacity-field");
            m_ImageOpacityField.RegisterValueChangedCallback(e =>
            {
                settings.ImageModeCanvasBackgroundOpacity = e.newValue;
                OnBackgroundOpacityChange(e.newValue);
            });

            m_CameraOpacityField = root.Q <PercentSlider>("background-camera-opacity-field");
            m_CameraOpacityField.RegisterValueChangedCallback(e =>
            {
                settings.CameraModeCanvasBackgroundOpacity = e.newValue;
                OnBackgroundOpacityChange(e.newValue);
            });

            // Setup Background State
            m_BackgroundOptionsFoldout = root.Q <FoldoutWithCheckbox>("canvas-background-foldout");
            m_BackgroundOptionsFoldout.RegisterCheckboxValueChangedCallback(e =>
            {
                settings.EnableCanvasBackground = e.newValue;
                PostSettingsChange();
                ApplyBackgroundOptions();
            });

            // Setup Background Mode
            var backgroundModeType   = typeof(BuilderCanvasBackgroundMode);
            var backgroundModeValues = Enum.GetValues(backgroundModeType)
                                       .OfType <BuilderCanvasBackgroundMode>().Select((v) => v.ToString()).ToList();

            m_BackgroundMode          = root.Q <ToggleButtonStrip>("background-mode-field");
            m_BackgroundMode.enumType = backgroundModeType;
            m_BackgroundMode.choices  = backgroundModeValues;
            m_BackgroundMode.RegisterValueChangedCallback(OnBackgroundModeChange);

            // Color field.
            m_ColorField = root.Q <ColorField>("background-color-field");
            m_ColorField.RegisterValueChangedCallback(OnBackgroundColorChange);

            // Set Image field.
            m_ImageField            = root.Q <ObjectField>("background-image-field");
            m_ImageField.objectType = typeof(Texture2D);
            m_ImageField.RegisterValueChangedCallback(OnBackgroundImageChange);
            m_ImageScaleModeField          = root.Q <ToggleButtonStrip>("background-image-scale-mode-field");
            m_ImageScaleModeField.enumType = typeof(ScaleMode);
            var backgroundScaleModeValues = Enum.GetValues(typeof(ScaleMode))
                                            .OfType <ScaleMode>().Select((v) => BuilderNameUtilities.ConvertCamelToDash(v.ToString())).ToList();

            m_ImageScaleModeField.choices = backgroundScaleModeValues;
            m_ImageScaleModeField.RegisterValueChangedCallback(OnBackgroundImageScaleModeChange);
            m_FitCanvasToImageButton = root.Q <Button>("background-image-fit-canvas-button");
            m_FitCanvasToImageButton.clickable.clicked += FitCanvasToImage;

            // Set Camera field.
            m_CameraField            = root.Q <ObjectField>("background-camera-field");
            m_CameraField.objectType = typeof(Camera);
            m_CameraField.RegisterValueChangedCallback(OnBackgroundCameraChange);

#if !UNITY_2019_4
            SetupEditorExtensionsModeToggle();
#else
            RemoveDocumentSettings();
#endif

            // Control Containers
            m_BackgroundColorModeControls  = root.Q("canvas-background-color-mode-controls");
            m_BackgroundImageModeControls  = root.Q("canvas-background-image-mode-controls");
            m_BackgroundCameraModeControls = root.Q("canvas-background-camera-mode-controls");

            EditorApplication.playModeStateChanged += PlayModeStateChange;
        }