internal static void RunStartupCode()
        {
            // Put you init code here
            // It will only be executed for the end user
            var w = TutorialWindow.CreateWindow();

            w.ResetTutorialAndWriteDefaults();

            // Ensure Editor is in predictable state
            EditorPrefs.SetString("ComponentSearchString", string.Empty);
            Tools.current = Tool.Move;
        }
Exemplo n.º 2
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        public override void OnInspectorGUI()
        {
            if (GUILayout.Button(TutorialWindowMenuItem.Item))
            {
                TutorialWindow.CreateWindow();
            }

            if (s_IsAuthoringMode)
            {
                base.OnInspectorGUI();
            }
        }
Exemplo n.º 3
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 static void OpenTutorialWindow()
 {
     TutorialWindow.CreateWindow();
 }