Exemplo n.º 1
0
        public void TestMethod1()
        {
            int W = 2;
            int H = 4;

            SquareRoom[,] board = new SquareRoom[W,H];

            board[0, 0] = SquareRoom.RefereRooms[4];
            board[1, 0] = SquareRoom.RefereRooms[3];

            board[0, 1] = SquareRoom.RefereRooms[12];
            board[1, 1] = SquareRoom.RefereRooms[10];

            board[0, 2] = SquareRoom.RefereRooms[11];
            board[1, 2] = SquareRoom.RefereRooms[5];

            board[0, 3] = SquareRoom.RefereRooms[2];
            board[1, 3] = SquareRoom.RefereRooms[3];

            int Exit = 1; //x Position

            int Xpos = 1;
            int Ypos = 0;
            string InDirection = "TOP";
            Direction inputDir = Convert(InDirection);

            string line = "1 2 3";

            var currentRoom = board[Xpos, Ypos];
            var way = currentRoom.RoomPaths.FirstOrDefault(p => p.Entry == inputDir);
            if (way != null)
            {
                switch (way.OutDirection)
                {
                    case Direction.Down:
                        Ypos++;
                        break;
                    case Direction.Left:
                        Xpos--;
                        break;
                    case Direction.Top:
                        Xpos++;
                        break;
                }
            }
        }
Exemplo n.º 2
0
        private static void LoadRefRooms()
        {
            refereRooms = new SquareRoom[14];
            refereRooms[1] = new SquareRoom(1, new []
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Down},
                new Path() { Entry = Direction.Left, OutDirection = Direction.Down},
                new Path() { Entry = Direction.Right, OutDirection = Direction.Down}
            });

            refereRooms[2] = new SquareRoom(2, new[]
            {
                new Path() { Entry = Direction.Left, OutDirection = Direction.Right},
                new Path() { Entry = Direction.Right, OutDirection = Direction.Left}
            });

            refereRooms[3] = new SquareRoom(3, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Down}
            });

            refereRooms[4] = new SquareRoom(4, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Left},
                new Path() { Entry = Direction.Right, OutDirection = Direction.Down}
            });

            refereRooms[5] = new SquareRoom(5, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Right},
                new Path() { Entry = Direction.Left, OutDirection = Direction.Down}
            });

            refereRooms[6] = new SquareRoom(6, new[]
            {
                new Path() { Entry = Direction.Left, OutDirection = Direction.Right},
                new Path() { Entry = Direction.Right, OutDirection = Direction.Left}
            });

            refereRooms[7] = new SquareRoom(7, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Down},
                new Path() { Entry = Direction.Right, OutDirection = Direction.Down}
            });

            refereRooms[8] = new SquareRoom(8, new[]
            {
                new Path() { Entry = Direction.Left, OutDirection = Direction.Down},
                new Path() { Entry = Direction.Right, OutDirection = Direction.Down}
            });

            refereRooms[9] = new SquareRoom(9, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Down},
                new Path() { Entry = Direction.Left, OutDirection = Direction.Down}
            });

            refereRooms[10] = new SquareRoom(10, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Left},
            });

            refereRooms[11] = new SquareRoom(11, new[]
            {
                new Path() { Entry = Direction.Top, OutDirection = Direction.Right},
            });

            refereRooms[12] = new SquareRoom(12, new[]
            {
                new Path() { Entry = Direction.Right, OutDirection = Direction.Down},
            });

            refereRooms[13] = new SquareRoom(13, new[]
            {
                new Path() { Entry = Direction.Left, OutDirection = Direction.Down},
            });
        }