Exemplo n.º 1
0
 private void OnEnable()
 {
     this._Position      = base.transform.position;
     this._Scale         = base.transform.localScale;
     this._CommandBuffer = new CommandBuffer
     {
         name = "[Ultimate Water]: Water Simulation Area"
     };
     this.CreateDepthCamera();
     this.CreateTextures();
     this.UpdateShaderVariables();
     this.RenderStaticDepthTexture();
     DynamicWater.AddRenderer <WaterSimulationArea>(this);
     WaterRipples.Register(this);
 }