Exemplo n.º 1
0
        public override void OnSetCanLoot(Mobile from, bool canLoot)
        {
            Party p = Party.Get(from);

            if (p == null)
            {
                from.SendLocalizedMessage(3000211); // You are not in a party.
            }
            else
            {
                PartyMemberInfo mi = p[from];

                if (mi != null)
                {
                    mi.CanLoot = canLoot;

                    if (canLoot)
                    {
                        from.SendLocalizedMessage(1005447); // You have chosen to allow your party to loot your corpse.
                    }
                    else
                    {
                        from.SendLocalizedMessage(1005448); // You have chosen to prevent your party from looting your corpse.
                    }
                }
            }
        }
Exemplo n.º 2
0
        public void Add(Mobile m)
        {
            PartyMemberInfo mi = this[m];

            if (mi == null)
            {
                m_Members.Add(new PartyMemberInfo(m));
                m.Party = this;

                Packet memberList = Packet.Acquire(new PartyMemberList(this));
                Packet attrs      = Packet.Acquire(new MobileAttributesN(m));

                for (int i = 0; i < m_Members.Count; ++i)
                {
                    Mobile f = ((PartyMemberInfo)m_Members[i]).Mobile;

                    f.Send(memberList);

                    if (f != m)
                    {
                        f.Send(new MobileStatusCompact(m.CanBeRenamedBy(f), m));
                        f.Send(attrs);
                        m.Send(new MobileStatusCompact(f.CanBeRenamedBy(m), f));
                        m.Send(new MobileAttributesN(f));
                    }
                }

                Packet.Release(memberList);
                Packet.Release(attrs);
            }
        }