Exemplo n.º 1
0
        /// <summary>
        /// Analyzes item.
        /// </summary>
        /// <param name="serial">Item serial.</param>
        /// <param name="itemID">Item ID.</param>
        /// <param name="hue">Item hue.</param>
        /// <param name="amount">Item amount.</param>
        /// <param name="properties">Item properties.</param>
        public void AnalyzeItem( uint serial, int itemID, int hue, int amount, QueryPropertiesResponsePacket properties )
        {
            // Get item cliloc
            int cliloc = 0;
            string name = null;

            if ( properties != null && properties.Properties.Count > 0 )
            {
                // Get name from name property
                QueryPropertiesProperty nameProperty = properties.Properties[ 0 ];

                if ( UltimaItemGenerator.IsStackable( nameProperty.Cliloc ) )
                {
                    // Get name from stackable cliloc
                    UltimaClilocArgumentParser nameArguments = new UltimaClilocArgumentParser( nameProperty.Arguments );
                    int nameCliloc = nameArguments.GetCliloc( 1 );

                    if ( nameCliloc > 0 )
                        cliloc = nameCliloc;
                    else
                        name = nameArguments[1 ];
                }
                else
                {
                    // Get name from name cliloc
                    if ( !UltimaItemGenerator.IsString( nameProperty.Cliloc ) )
                        cliloc = nameProperty.Cliloc;
                    else
                        name = nameProperty.Arguments;
                }
            }
            else
            {
                // Get name from item ID
                cliloc = UltimaItemGenerator.GetClilocFromItemID( itemID );
            }

            // Count
            UltimaItemCounter counter = null;
            UltimaStringCollection clilocs = Globals.Instance.Clilocs;

            if ( name == null )
            {
                if ( clilocs != null )
                    name = clilocs.GetString( cliloc );

                if ( String.IsNullOrEmpty( name ) )
                    name = cliloc.ToString();
            }

            if ( !_Items.TryGetValue( name, out counter ) )
            {
                counter = new UltimaItemCounter( serial, name );
                _Items.Add( name, counter );
            }

            if ( UltimaItemGenerator.IsStackable( cliloc ) )
                amount = Math.Max( amount, 1 );
            else
                amount = 1;

            counter.Gotcha( hue, amount );
            _Counter.Gotcha( 1 );
        }
Exemplo n.º 2
0
        /// <summary>
        /// Generates class and saves it to stream.
        /// </summary>
        /// <param name="stream">Stream to write to.</param>
        /// <param name="item">ItemID of item to generate.</param>
        /// <param name="hue">Hue of item to generate.</param>
        /// <param name="amount">Stackable amount of item to generate.</param>
        /// <param name="properties">Item properties packet.</param>
        public static void Generate( Stream stream, int itemID, int hue = 0, int amount = 0, QueryPropertiesResponsePacket properties = null )
        {
            UltimaItemDefinitions itemDefinitions = Globals.Instance.ItemDefinitions;

            if ( itemDefinitions == null )
            {
                App.Window.ShowNotification( NotificationType.Error, "Item definitions not initialized" );
                return;
            }

            UltimaItemProperties itemProperties = Globals.Instance.ItemProperties;

            if ( itemProperties == null )
            {
                App.Window.ShowNotification( NotificationType.Error, "Item properties not initialized" );
                return;
            }

            UltimaStringCollection clilocs = Globals.Instance.Clilocs;

            using ( UltimaClassWriter writer = new UltimaClassWriter( stream ) )
            {
                writer.WriteUsing( "System" );
                writer.WriteUsing( "Server" );
                writer.WriteUsing( "Server.Items" );
                writer.WriteLine();

                writer.BeginNamespace( "Server.Items" );

                // Get item definition
                UltimaItemDefinition itemDefinition = null;

                if ( itemDefinitions.Items.ContainsKey( itemID ) )
                    itemDefinition = itemDefinitions.Items[ itemID ];

                string className = "GenericClass";
                string baseClass = null;
                int nameCliloc = 0;
                string nameClilocText = null;
                string nameText = null;
                bool stackable = false;

                if ( itemDefinition != null )
                    baseClass = itemDefinition.Class;

                // Get class name
                if ( properties != null && properties.Properties.Count > 0 )
                {
                    // Get name from name property
                    QueryPropertiesProperty nameProperty = properties.Properties[ 0 ];

                    if ( nameProperty.Cliloc == StackableCliloc )
                    {
                        // Get name from stackable cliloc
                        UltimaClilocArgumentParser nameArguments = new UltimaClilocArgumentParser( nameProperty.Arguments );
                        nameCliloc = nameArguments.GetCliloc( 0 );

                        if ( nameCliloc > 0 )
                        {
                            if ( clilocs != null )
                            {
                                nameClilocText = clilocs.GetString( nameCliloc );

                                if ( !String.IsNullOrEmpty( nameClilocText ) )
                                    className = UltimaClassWriter.BuildClassName( nameClilocText );
                            }
                        }
                        else
                        {
                            nameText = nameArguments[ 0 ];

                            if ( !String.IsNullOrEmpty( nameText ) )
                                className = UltimaClassWriter.BuildClassName( nameText );
                        }

                        stackable = true;
                    }
                    else
                    {
                        // Get name from name cliloc
                        nameCliloc = nameProperty.Cliloc;

                        if ( !IsString( nameCliloc ) )
                        {
                            if ( clilocs != null )
                            {
                                nameClilocText = clilocs.GetString( nameCliloc );

                                if ( !String.IsNullOrEmpty( nameClilocText ) )
                                    className = UltimaClassWriter.BuildClassName( nameClilocText );
                            }
                        }
                        else
                        {
                            nameText = nameProperty.Arguments;

                            if ( !String.IsNullOrEmpty( nameText ) )
                                className = UltimaClassWriter.BuildClassName( nameText );
                        }
                    }
                }
                else if ( clilocs != null )
                {
                    // Get name from itemID cliloc
                    int itemIDCliloc = 0;

                    if ( itemID < 0x4000 )
                        itemIDCliloc = OldItemCliloc + itemID;
                    else
                        itemIDCliloc = NewItemCliloc + itemID;

                    string clilocText = clilocs.GetString( itemIDCliloc );

                    if ( !String.IsNullOrEmpty( clilocText ) )
                        className = UltimaClassWriter.BuildClassName( clilocText );
                }

                // Check if container
                bool isContainer = false;

                if ( baseClass == null && properties != null && properties.Properties.Count > 0 )
                {
                    for ( int i = 1; i < properties.Properties.Count; i++ )
                    {
                        QueryPropertiesProperty property = properties.Properties[ i ];

                        if ( IsContainer( property.Cliloc ) )
                        {
                            baseClass = "BaseContainer";
                            isContainer = true;
                            break;
                        }
                    }
                }

                if ( baseClass == null )
                    baseClass = "Item";

                writer.BeginClass( className, baseClass );

                // Name cliloc
                bool anyOverrides = false;

                if ( nameCliloc > 0 && IsSpecial( itemID, nameCliloc ) )
                {
                    if ( !String.IsNullOrEmpty( nameClilocText ) )
                        writer.OverrideProperty( "public", "int", "LabelNumber", nameCliloc.ToString(), nameClilocText );
                    else
                        writer.OverrideProperty( "public", "int", "LabelNumber", nameCliloc.ToString() );

                    anyOverrides = true;
                }

                // Properties
                if ( properties != null && properties.Properties.Count > 0 )
                {
                    Dictionary<int, UltimaItemProperty> constructorPropertyDefinitions = new Dictionary<int, UltimaItemProperty>();
                    List<QueryPropertiesProperty> constructorProperties = new List<QueryPropertiesProperty>();
                    List<QueryPropertiesProperty> unknownProperties = new List<QueryPropertiesProperty>();
                    List<QueryPropertiesProperty> damageProperties = new List<QueryPropertiesProperty>();

                    for ( int i = 1; i < properties.Properties.Count; i++ )
                    {
                        QueryPropertiesProperty property = properties.Properties[ i ];

                        if ( IsDamage( property.Cliloc ) )
                        {
                            damageProperties.Add( property );
                            continue;
                        }

                        UltimaItemProperty propertyDefinition = null;

                        if ( itemDefinition != null )
                        {
                            Dictionary<int, UltimaItemProperty> groupProperties = null;
                            UltimaItemDefinitionGroup group = itemDefinition.Parent;

                            while ( group.Parent != null )
                                group = group.Parent;

                            if ( itemProperties.GroupProperties.TryGetValue( group.Name, out groupProperties ) )
                            {
                                if ( !groupProperties.TryGetValue( property.Cliloc, out propertyDefinition ) )
                                    itemProperties.Properties.TryGetValue( property.Cliloc, out propertyDefinition );
                            }
                            else
                                itemProperties.Properties.TryGetValue( property.Cliloc, out propertyDefinition );
                        }
                        else
                            itemProperties.Properties.TryGetValue( property.Cliloc, out propertyDefinition );

                        if ( propertyDefinition != null )
                        {
                            UltimaClilocArgumentParser arguments = new UltimaClilocArgumentParser( property.Arguments );
                            bool isConstructor = false;
                            string propertyValue = null;

                            if ( propertyDefinition.Switch != null )
                                propertyDefinition.Switch.TryGetValue( property.Cliloc, out propertyValue );

                            foreach ( UltimaItemPropertySetter setter in propertyDefinition.Setters )
                            {
                                if ( !isConstructor && !setter.Overrides )
                                {
                                    constructorProperties.Add( property );
                                    constructorPropertyDefinitions.Add( property.Cliloc, propertyDefinition );
                                    isConstructor = true;
                                }

                                if ( setter.Overrides )
                                {
                                    string argument = arguments[ setter.Index ];
                                    string value = propertyValue;

                                    if ( propertyValue == null )
                                        value = GetPropertyValue( property.Cliloc, argument, setter );

                                    writer.OverrideProperty( "public", setter.ReturnType, setter.Name, value );
                                    anyOverrides = true;
                                }
                            }
                        }
                        else
                            unknownProperties.Add( property );
                    }

                    if ( anyOverrides )
                        writer.WriteLine();

                    writer.WriteLineWithIndent( "[Constructable]" );

                    if ( isContainer )
                        writer.BeginConstructor( "public", className, null, String.Format( "0x{0:X}", itemID ) );
                    else
                        writer.BeginConstructor( "public", className, null, "" );

                    // Name
                    if ( nameText != null )
                        writer.WriteLineWithIndent( "Name = \"{0}\";", nameText );

                    // ItemID
                    if ( !isContainer && itemDefinition == null )
                        writer.WriteLineWithIndent( "ItemID = 0x{0:X};", itemID );

                    // Hue
                    if ( hue > 0 )
                        writer.WriteLineWithIndent( "Hue = 0x{0:X};", hue );

                    // Stackable
                    if ( stackable )
                        writer.WriteLineWithIndent( "Stackable = true;" );

                    if ( amount > 1 )
                        writer.WriteLineWithIndent( "Amount = {0};", amount );

                    // Constructor variables
                    foreach ( QueryPropertiesProperty property in constructorProperties )
                    {
                        UltimaItemProperty propertyDefinition = constructorPropertyDefinitions[ property.Cliloc ];
                        UltimaClilocArgumentParser arguments = new UltimaClilocArgumentParser( property.Arguments );
                        bool isSlayerSet = false;
                        string propertyValue = null;

                        if ( propertyDefinition.Switch != null )
                            propertyDefinition.Switch.TryGetValue( property.Cliloc, out propertyValue );

                        foreach ( UltimaItemPropertySetter setter in propertyDefinition.Setters )
                        {
                            if ( !setter.Overrides )
                            {
                                string argument = arguments[ setter.Index ];
                                string value = propertyValue;

                                if ( value == null )
                                    value = GetPropertyValue( property.Cliloc, argument, setter );

                                // Check if slayer 2
                                string setterName = setter.Name;

                                if ( isSlayerSet )
                                    setterName += "2";

                                if ( setter.IsSlayer )
                                    isSlayerSet = true;

                                // Write
                                writer.WriteLineWithIndent( String.Format( "{0} = {1};", setterName, value ) );
                            }
                        }
                    }

                    // Write unknowns
                    if ( unknownProperties.Count > 0 )
                    {
                        writer.WriteLine();
                        writer.WriteLineWithIndent( "// Unknown properties" );

                        foreach ( QueryPropertiesProperty property in unknownProperties )
                        {
                            string clilocText = null;
                            string format = "Found unknown property '{0}' with parameters '{1}'";
                            string notification = null;

                            if ( clilocs != null )
                                clilocText = GetPropertyDescription( property.Cliloc );

                            if ( clilocText != null )
                            {
                                writer.WriteLineWithIndent( String.Format( "//{0} = {1}; // Cliloc: {2}", property.Cliloc, property.Arguments, clilocText ) );
                                notification = String.Format( format, clilocText, property.Arguments );
                            }
                            else
                            {
                                writer.WriteLineWithIndent( String.Format( "//{0} = {1};", property.Cliloc, property.Arguments ) );
                                notification = String.Format( format, property.Cliloc, property.Arguments );
                            }

                            App.Window.ShowNotification( NotificationType.Warning, notification );
                        }
                    }

                    writer.EndConstructor();

                    // Write damage overwrite
                    if ( damageProperties.Count > 0 )
                    {
                        int physicalDamage = 0;
                        int fireDamage = 0;
                        int coldDamage = 0;
                        int poisonDamage = 0;
                        int energyDamage = 0;
                        int chaosDamage = 0;
                        int directDamage = 0;

                        foreach ( QueryPropertiesProperty property in damageProperties )
                        {
                            UltimaClilocArgumentParser arguments = new UltimaClilocArgumentParser( property.Arguments );

                            if ( arguments.Length > 0 )
                            {
                                int integer = 0;

                                if ( Int32.TryParse( arguments[ 0 ], out integer ) )
                                {
                                    if ( property.Cliloc == 1060403 )
                                        physicalDamage = integer;
                                    else if ( property.Cliloc == 1060405 )
                                        fireDamage = integer;
                                    else if ( property.Cliloc == 1060404 )
                                        coldDamage = integer;
                                    else if ( property.Cliloc == 1060406 )
                                        poisonDamage = integer;
                                    else if ( property.Cliloc == 1060407 )
                                        energyDamage = integer;
                                    else if ( property.Cliloc == 1072846 )
                                        chaosDamage = integer;
                                    else if ( property.Cliloc == 1079978 )
                                        directDamage = integer;
                                }
                            }
                        }

                        if ( physicalDamage != 100 )
                        {
                            writer.WriteLine();
                            writer.BeginOverrideMethod( "public", "void", "GetDamageTypes", "Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct" );

                            writer.WriteLineWithIndent( "phys = {0};", physicalDamage );
                            writer.WriteLineWithIndent( "fire = {0};", fireDamage );
                            writer.WriteLineWithIndent( "cold = {0};", coldDamage );
                            writer.WriteLineWithIndent( "pois = {0};", poisonDamage );
                            writer.WriteLineWithIndent( "nrgy = {0};", energyDamage );
                            writer.WriteLineWithIndent( "chaos = {0};", chaosDamage );
                            writer.WriteLineWithIndent( "direct = {0};", directDamage );

                            writer.EndMethod();
                        }
                    }
                }
                else
                {
                    writer.BeginConstructor( "public", className );

                    // Name
                    if ( nameText != null )
                        writer.WriteLineWithIndent( "Name = \"{0}\";", nameText );

                    // ItemID
                    writer.WriteLineWithIndent( "ItemID = 0x{0:X};", itemID );

                    // Hue
                    if ( hue > 0 )
                        writer.WriteLineWithIndent( "Hue = 0x{0:X};", hue );

                    // Stackable
                    if ( stackable )
                        writer.WriteLineWithIndent( "Stackable = true;" );

                    if ( amount > 1 )
                        writer.WriteLineWithIndent( "Amount = {0};", amount );

                    writer.EndConstructor();
                }

                writer.WriteLine();
                writer.WriteSerialConstructor( className );
                writer.WriteLine();
                writer.WriteSerialize();
                writer.WriteLine();
                writer.WriteDeserialize();
                writer.EndClass();
                writer.EndNamespace();

                App.Window.ShowNotification( NotificationType.Info, "Item generation complete" );
            }
        }