Exemplo n.º 1
0
 public static PlayerState GetPlayerState(string name)
 {
     PlayerHelper.TryGetPlayer(name, out Players.Player targetplayer, out string error);
     return(GetPlayerState(targetplayer));
 }
Exemplo n.º 2
0
 public bool TryDoCommand(Players.Player causedBy, string chattext)
 {
     try
     {
         if (Configuration.EnableTransfers)
         {
             var m = Regex.Match(chattext, @"/transfer (?<playername>['].+?[']|[^ ]+)");
             if (!m.Success)
             {
                 Chat.Send(causedBy, "Command didn't match, use /transfer [playername]");
                 return(true);
             }
             string targetPlayerName = m.Groups["playername"].Value;
             if (targetPlayerName.StartsWith("'"))
             {
                 if (targetPlayerName.EndsWith("'"))
                 {
                     targetPlayerName = targetPlayerName.Substring(1, targetPlayerName.Length - 2);
                 }
                 else
                 {
                     Chat.Send(causedBy, "Command didn't match, missing ' after playername");
                     return(true);
                 }
             }
             if (targetPlayerName.Length < 1)
             {
                 Chat.Send(causedBy, "Command didn't match, no playername given");
                 return(true);
             }
             Players.Player targetPlayer = null;
             string         error;
             if (!PlayerHelper.TryGetPlayer(targetPlayerName, out targetPlayer, out error))
             {
                 Chat.Send(causedBy, string.Format("Could not find target player '{0}'; {1}", targetPlayerName, error));
                 return(true);
             }
             Inventory sourceInventory;
             Stockpile targetStockpile;
             if (Inventory.TryGetInventory(causedBy, out sourceInventory) && Stockpile.TryGetStockpile(targetPlayer, out targetStockpile))
             {
                 if (sourceInventory.Items[7].Type != BuiltinBlocks.Air)
                 {
                     string itemTypeName = ItemTypes.IndexLookup.GetName(sourceInventory.Items[7].Type);
                     ushort sendItem     = sourceInventory.Items[7].Type;
                     int    sendNumber   = sourceInventory.Items[7].Amount;
                     if (sourceInventory.TryRemove(sendItem))
                     {
                         targetStockpile.Add(sendItem, sendNumber);
                         Chat.Send(causedBy, string.Format("Send {0} x {1} to '{2}'", sendNumber, itemTypeName, targetPlayer.Name));
                         Chat.Send(targetPlayer, string.Format("Received {0} x {1} from '{2}'", sendNumber, itemTypeName, causedBy.Name));
                     }
                     else
                     {
                         Chat.Send(causedBy, "You don't have enough items");
                     }
                 }
                 else
                 {
                     Chat.Send(causedBy, "Nothing in slot 8 to send.");
                 }
             }
             else
             {
                 Chat.Send(causedBy, "Could not get stockpile for both players");
             }
         }
         else
         {
             Chat.Send(causedBy, "Transfer chat command is disabled.");
         }
     }
     catch (Exception exception)
     {
         Pipliz.Log.WriteError(string.Format("Exception while parsing command; {0}", exception.Message));
     }
     return(true);
 }