public override void OnInspectorGUI()
        {
            if (GUILayout.Button("Open Window"))
            {
                NormalPainterWindow.Open();
            }

            EditorGUILayout.Space();
        }
Exemplo n.º 2
0
        public override void OnInspectorGUI()
        {
            if (GUILayout.Button("Open Window"))
            {
                NormalPainterWindow.Open();
            }

            EditorGUILayout.Space();

            //// debug stuff here
            //var t = target as NormalPainter;
        }