private void OnSceneGUI(SceneView sceneView) { if (m_target != null && m_target.editing) { Tools.current = Tool.None; if (HandleShortcutKeys() || HandleMouseAction()) { Event.current.Use(); RepaintAllViews(); } else { int ret = m_target.OnSceneGUI(); if ((ret & (int)SceneGUIState.Repaint) != 0) { RepaintAllViews(); } } } }