Exemplo n.º 1
0
 /// <summary>
 /// Create a <c>DeflateStream</c> using the specified <c>CompressionMode</c> and the
 /// specified <c>CompressionLevel</c>, and explicitly specify whether the stream should be
 /// left open after Deflation or Inflation.
 /// </summary>
 /// <remarks>
 /// <para>
 /// When mode is <c>CompressionMode.Decompress</c>, the level parameter is ignored.
 /// </para>
 /// <para>
 /// This constructor allows the application to request that the captive stream remain open
 /// after the deflation or inflation occurs. By default, after <c>Close()</c> is called on
 /// the stream, the captive stream is also closed. In some cases this is not desired, for
 /// example if the stream is a <see cref="System.IO.MemoryStream"/> that will be re-read
 /// after compression. Specify true for the <paramref name="leaveOpen"/> parameter to leave
 /// the stream open.
 /// </para>
 /// </remarks>
 /// <example>
 /// This example shows how to use a <c>DeflateStream</c> to compress data from a file, and
 /// store the compressed data into another file.
 /// <code>
 ///  using (var output = System.IO.File.Create(fileToCompress + ".deflated"))
 ///  {
 ///      using (System.IO.Stream input = System.IO.File.OpenRead(fileToCompress))
 ///      {
 ///          using (Stream compressor = new DeflateStream(output, CompressionMode.Compress, CompressionLevel.BestCompression, true))
 ///          {
 ///              byte[] buffer = new byte[WORKING_BUFFER_SIZE];
 ///              int n= -1;
 ///              while (n != 0)
 ///              {
 ///                  if (n &gt; 0)
 ///                      compressor.Write(buffer, 0, n);
 ///                  n= input.Read(buffer, 0, buffer.Length);
 ///              }
 ///          }
 ///      }
 ///      // can write additional data to the output stream here
 ///  }
 /// </code>
 /// <code lang="VB">
 ///  Using output As FileStream = File.Create(fileToCompress &amp; ".deflated")
 ///      Using input As Stream = File.OpenRead(fileToCompress)
 ///          Using compressor As Stream = New DeflateStream(output, CompressionMode.Compress, CompressionLevel.BestCompression, True)
 ///              Dim buffer As Byte() = New Byte(4096) {}
 ///              Dim n As Integer = -1
 ///              Do While (n &lt;&gt; 0)
 ///                  If (n &gt; 0) Then
 ///                      compressor.Write(buffer, 0, n)
 ///                  End If
 ///                  n = input.Read(buffer, 0, buffer.Length)
 ///              Loop
 ///          End Using
 ///      End Using
 ///      ' can write additional data to the output stream here.
 ///  End Using
 /// </code>
 /// </example>
 /// <param name="stream">The stream which will be read or written.</param>
 /// <param name="mode">Indicates whether the DeflateStream will compress or decompress.</param>
 /// <param name="leaveOpen">
 /// true if the application would like the stream to remain open after inflation/deflation.
 /// </param>
 /// <param name="level">A tuning knob to trade speed for effectiveness.</param>
 public DeflateStream(Stream stream, CompressionMode mode, CompressionLevel level, bool leaveOpen)
 {
     this._innerStream = stream;
     this._baseStream  = new ZlibBaseStream(stream, mode, level, ZlibStreamFlavor.DEFLATE, leaveOpen);
 }
Exemplo n.º 2
0
 /// <summary>
 /// Create a <c>ZlibStream</c> using the specified <c>CompressionMode</c> and the specified
 /// <c>CompressionLevel</c>, and explicitly specify whether the stream should be left open
 /// after Deflation or Inflation.
 /// </summary>
 /// <remarks>
 /// <para>
 /// This constructor allows the application to request that the captive stream remain open
 /// after the deflation or inflation occurs. By default, after <c>Close()</c> is called on
 /// the stream, the captive stream is also closed. In some cases this is not desired, for
 /// example if the stream is a <see cref="System.IO.MemoryStream"/> that will be re-read
 /// after compression. Specify true for the <paramref name="leaveOpen"/> parameter to leave
 /// the stream open.
 /// </para>
 /// <para>
 /// When mode is <c>CompressionMode.Decompress</c>, the level parameter is ignored.
 /// </para>
 /// </remarks>
 /// <example>
 /// This example shows how to use a ZlibStream to compress the data from a file, and store
 /// the result into another file. The filestream remains open to allow additional data to be
 /// written to it.
 /// <code>
 ///  using (var output = System.IO.File.Create(fileToCompress + ".zlib"))
 ///  {
 ///      using (System.IO.Stream input = System.IO.File.OpenRead(fileToCompress))
 ///      {
 ///          using (Stream compressor = new ZlibStream(output, CompressionMode.Compress, CompressionLevel.BestCompression, true))
 ///          {
 ///              byte[] buffer = new byte[WORKING_BUFFER_SIZE];
 ///              int n;
 ///              while ((n= input.Read(buffer, 0, buffer.Length)) != 0)
 ///              {
 ///                  compressor.Write(buffer, 0, n);
 ///              }
 ///          }
 ///      }
 ///      // can write additional data to the output stream here
 ///  }
 /// </code>
 /// <code lang="VB">
 ///  Using output As FileStream = File.Create(fileToCompress &amp; ".zlib")
 ///      Using input As Stream = File.OpenRead(fileToCompress)
 ///          Using compressor As Stream = New ZlibStream(output, CompressionMode.Compress, CompressionLevel.BestCompression, True)
 ///              Dim buffer As Byte() = New Byte(4096) {}
 ///              Dim n As Integer = -1
 ///              Do While (n &lt;&gt; 0)
 ///                  If (n &gt; 0) Then
 ///                      compressor.Write(buffer, 0, n)
 ///                  End If
 ///                  n = input.Read(buffer, 0, buffer.Length)
 ///              Loop
 ///          End Using
 ///      End Using
 ///      ' can write additional data to the output stream here.
 ///  End Using
 /// </code>
 /// </example>
 /// <param name="stream">The stream which will be read or written.</param>
 /// <param name="mode">Indicates whether the ZlibStream will compress or decompress.</param>
 /// <param name="leaveOpen">
 /// true if the application would like the stream to remain open after inflation/deflation.
 /// </param>
 /// <param name="level">
 /// A tuning knob to trade speed for effectiveness. This parameter is effective only when
 /// mode is <c>CompressionMode.Compress</c>.
 /// </param>
 public ZlibStream(Stream stream, CompressionMode mode, CompressionLevel level, bool leaveOpen)
 {
     this._baseStream = new ZlibBaseStream(stream, mode, level, ZlibStreamFlavor.ZLIB, leaveOpen);
 }