Exemplo n.º 1
0
        static void AssignPointEdgeInvolvement(EdgeLine edge)
        {
            if (!edge.IsOutside)
            {
                return;
            }

            switch (edge.SlopKind)
            {
            case LineSlopeKind.Horizontal:
            {
                //horiontal edge
                //must check if this is upper horizontal
                //or lower horizontal
                //we know after do bone analysis

                //------------
                //both p and q of this edge is part of horizontal edge
                var p = edge.p.userData as GlyphPoint2D;
                if (p != null)
                {
                    //TODO: review here
                    p.isPartOfHorizontalEdge = true;
                    p.isUpperSide            = edge.IsUpper;
                    p.horizontalEdge         = edge;
                }

                var q = edge.q.userData as GlyphPoint2D;
                if (q != null)
                {
                    //TODO: review here
                    q.isPartOfHorizontalEdge = true;
                    q.horizontalEdge         = edge;
                    q.isUpperSide            = edge.IsUpper;
                }
            }
            break;

            case LineSlopeKind.Vertical:
            {
                //both p and q of this edge is part of vertical edge
                var p = edge.p.userData as GlyphPoint2D;
                if (p != null)
                {
                    //TODO: review here
                    p.AddVerticalEdge(edge);
                }

                var q = edge.q.userData as GlyphPoint2D;
                if (q != null)
                {           //TODO: review here
                    q.AddVerticalEdge(edge);
                }
            }
            break;
            }
        }
Exemplo n.º 2
0
        public GlyphTriangle(DelaunayTriangle tri)
        {
            this._tri = tri;
            TriangulationPoint p0 = _tri.P0;
            TriangulationPoint p1 = _tri.P1;
            TriangulationPoint p2 = _tri.P2;

            e0 = new EdgeLine(p0, p1);
            e1 = new EdgeLine(p1, p2);
            e2 = new EdgeLine(p2, p0);
            tri.Centroid2(out centroidX, out centroidY);

            e0.IsOutside = tri.EdgeIsConstrained(tri.FindEdgeIndex(tri.P0, tri.P1));
            e1.IsOutside = tri.EdgeIsConstrained(tri.FindEdgeIndex(tri.P1, tri.P2));
            e2.IsOutside = tri.EdgeIsConstrained(tri.FindEdgeIndex(tri.P2, tri.P0));
        }
Exemplo n.º 3
0
        static bool FindMatchingOuterSide(EdgeLine compareEdge, GlyphTriangle another, out EdgeLine result, out int edgeIndex)
        {
            //compare by radian of edge line
            double compareSlope = Math.Abs(compareEdge.SlopAngle);
            double diff0        = double.MaxValue;
            double diff1        = double.MaxValue;
            double diff2        = double.MaxValue;

            diff0 = Math.Abs(Math.Abs(another.e0.SlopAngle) - compareSlope);

            diff1 = Math.Abs(Math.Abs(another.e1.SlopAngle) - compareSlope);

            diff2 = Math.Abs(Math.Abs(another.e2.SlopAngle) - compareSlope);

            //find min
            int minDiffSide = FindMinIndex(diff0, diff1, diff2);

            if (minDiffSide > -1)
            {
                edgeIndex = minDiffSide;
                switch (minDiffSide)
                {
                default: throw new NotSupportedException();

                case 0:
                    result = another.e0;
                    break;

                case 1:
                    result = another.e1;
                    break;

                case 2:
                    result = another.e2;
                    break;
                }
                return(true);
            }
            else
            {
                edgeIndex = -1;
                result    = null;
                return(false);
            }
        }
Exemplo n.º 4
0
        public void AddVerticalEdge(EdgeLine v_edge)
        {
            //associated
            if (!this.IsPartOfVerticalEdge)
            {
                this.IsPartOfVerticalEdge = true;
            }
            if (!this.IsLeftSide)
            {
                this.IsLeftSide = v_edge.IsLeftSide;
            }

            if (_edges == null)
            {
                _edges = new List <EdgeLine>();
            }
            _edges.Add(v_edge);
        }
Exemplo n.º 5
0
        public void AddMatchingOutsideEdge(EdgeLine edgeLine)
        {
#if DEBUG
            if (edgeLine == this)
            {
                throw new NotSupportedException();
            }
#endif
            if (matchingEdges == null)
            {
                matchingEdges = new Dictionary <EdgeLine, bool>();
            }
            if (!matchingEdges.ContainsKey(edgeLine))
            {
                matchingEdges.Add(edgeLine, true);
            }
#if DEBUG
            if (matchingEdges.Count > 1)
            {
            }
#endif
        }
Exemplo n.º 6
0
        static void MarkMatchingEdge(EdgeLine targetEdge, GlyphTriangle q)
        {
            EdgeLine matchingEdgeLine;
            int      matchingEdgeSideNo;

            if (FindMatchingOuterSide(targetEdge, q, out matchingEdgeLine, out matchingEdgeSideNo))
            {
                //assign matching edge line
                //mid point of each edge
                //p-triangle's edge midX,midY
                double pe_midX, pe_midY;
                CalculateMidPoint(targetEdge, out pe_midX, out pe_midY);
                //q-triangle's edge midX,midY
                double qe_midX, qe_midY;
                CalculateMidPoint(matchingEdgeLine, out qe_midX, out qe_midY);

                if (targetEdge.SlopKind == LineSlopeKind.Vertical)
                {
                    //TODO: review same side edge (Fan shape)
                    if (pe_midX < qe_midX)
                    {
                        targetEdge.IsLeftSide = true;
                        if (matchingEdgeLine.IsOutside && matchingEdgeLine.SlopKind == LineSlopeKind.Vertical)
                        {
                            targetEdge.AddMatchingOutsideEdge(matchingEdgeLine);
                        }
                    }
                    else
                    {
                        //matchingEdgeLine.IsLeftSide = true;
                        if (matchingEdgeLine.IsOutside && matchingEdgeLine.SlopKind == LineSlopeKind.Vertical)
                        {
                            targetEdge.AddMatchingOutsideEdge(matchingEdgeLine);
                        }
                    }
                }
                else if (targetEdge.SlopKind == LineSlopeKind.Horizontal)
                {
                    //TODO: review same side edge (Fan shape)

                    if (pe_midY > qe_midY)
                    {
                        //p side is upper , q side is lower
                        if (targetEdge.SlopKind == LineSlopeKind.Horizontal)
                        {
                            targetEdge.IsUpper = true;
                            if (matchingEdgeLine.IsOutside && matchingEdgeLine.SlopKind == LineSlopeKind.Horizontal)
                            {
                                targetEdge.AddMatchingOutsideEdge(matchingEdgeLine);
                            }
                        }
                    }
                    else
                    {
                        if (matchingEdgeLine.SlopKind == LineSlopeKind.Horizontal)
                        {
                            // matchingEdgeLine.IsUpper = true;
                            if (matchingEdgeLine.IsOutside && matchingEdgeLine.SlopKind == LineSlopeKind.Horizontal)
                            {
                                targetEdge.AddMatchingOutsideEdge(matchingEdgeLine);
                            }
                        }
                    }
                }
            }
        }
Exemplo n.º 7
0
 static void CalculateMidPoint(EdgeLine e, out double midX, out double midY)
 {
     midX = (e.x0 + e.x1) / 2;
     midY = (e.y0 + e.y1) / 2;
 }
Exemplo n.º 8
0
        static void CreateFitShape(IGlyphTranslator tx,
                                   GlyphContour contour,
                                   float pixelScale,
                                   bool x_axis,
                                   bool y_axis,
                                   bool useHalfPixel)
        {
            List <GlyphPoint2D> mergePoints = contour.mergedPoints;
            int j = mergePoints.Count;
            //merge 0 = start
            double prev_px  = 0;
            double prev_py  = 0;
            double p_x      = 0;
            double p_y      = 0;
            double first_px = 0;
            double first_py = 0;

            {
                GlyphPoint2D p = mergePoints[0];
                p_x = p.x * pixelScale;
                p_y = p.y * pixelScale;

                if (y_axis && p.isPartOfHorizontalEdge && p.isUpperSide && p_y > 3)
                {
                    //vertical fitting
                    //fit p_y to grid
                    p_y = RoundToNearestVerticalSide((float)p_y, useHalfPixel);
                }

                if (x_axis && p.IsPartOfVerticalEdge && p.IsLeftSide)
                {
                    float new_x = RoundToNearestHorizontalSide((float)p_x);
                    //adjust right-side vertical edge
                    EdgeLine rightside = p.GetMatchingVerticalEdge();
                    if (rightside != null)
                    {
                    }
                    p_x = new_x;
                }
                tx.MoveTo((float)p_x, (float)p_y);
                //-------------
                first_px = prev_px = p_x;
                first_py = prev_py = p_y;
            }

            for (int i = 1; i < j; ++i)
            {
                //all merge point is polygon point
                GlyphPoint2D p = mergePoints[i];
                p_x = p.x * pixelScale;
                p_y = p.y * pixelScale;

                if (y_axis && p.isPartOfHorizontalEdge && p.isUpperSide && p_y > 3)
                {
                    //vertical fitting
                    //fit p_y to grid
                    p_y = RoundToNearestVerticalSide((float)p_y, useHalfPixel);
                }

                if (x_axis && p.IsPartOfVerticalEdge && p.IsLeftSide)
                {
                    //horizontal fitting
                    //fix p_x to grid
                    float new_x = RoundToNearestHorizontalSide((float)p_x);
                    ////adjust right-side vertical edge
                    //PixelFarm.Agg.Typography.EdgeLine rightside = p.GetMatchingVerticalEdge();
                    //if (rightside != null && !rightside.IsLeftSide && rightside.IsOutside)
                    //{
                    //    var rightSideP = rightside.p.userData as GlyphPoint2D;
                    //    var rightSideQ = rightside.q.userData as GlyphPoint2D;
                    //    //find move diff
                    //    float movediff = (float)p_x - new_x;
                    //    //adjust right side edge
                    //    rightSideP.x = rightSideP.x + movediff;
                    //    rightSideQ.x = rightSideQ.x + movediff;
                    //}
                    p_x = new_x;
                }
                //
                tx.LineTo((float)p_x, (float)p_y);
                //
                prev_px = p_x;
                prev_py = p_y;
            }

            tx.LineTo((float)first_px, (float)first_py);
        }