Exemplo n.º 1
0
        public override async Task HandleCommandAsync(SocketSlashCommand command, DiscordSocketClient client)
        {
            var channel = command.Channel as SocketGuildChannel;

            if (!recruitingChannelForGuild.TryGetValue(channel.Guild.Id, out var recruitingChannelId))
            {
                await command.RespondAsync("Channel is not part of a guild that supports recruiting", ephemeral : true);

                return;
            }

            // Get all messages in channel
            var recruitingChannel = await client.GetChannelAsync(recruitingChannelId) as ISocketMessageChannel;

            var messages = await GetAllChannelMessages(recruitingChannel);

            // Parse messages into teams
            var teams = ParseMessageAsync(messages);

            var subCommand = command.Data.Options.First();
            var options    = subCommand.Options.ToDictionary(o => o.Name, o => o);

            switch (subCommand.Name)
            {
            case "add":
                await AddTrackerCommand.Run(command, client, options, recruitingChannel, messages, teams);

                break;

            case "adminadd":
                await AdminAddTrackerCommand.Run(command, client, options, recruitingChannel, messages, teams);

                break;

            case "move":
                await MoveTrackedUserCommand.Run(command, client, options, recruitingChannel, messages, teams);

                break;

            case "remove":
                await RemoveTrackedUserCommand.Run(command, client, options, recruitingChannel, messages, teams);

                break;

            case "deleteteam":
                await DeleteTeamTrackerCommand.Run(command, client, options, recruitingChannel, messages, teams);

                break;

            default:
                await command.RespondAsync($"SubCommand {subCommand} not supported", ephemeral : true);

                return;
            }
        }
Exemplo n.º 2
0
        public override async Task HandleCommandAsync(SocketSlashCommand command, DiscordSocketClient client, StorageClient storageClient, Guild guild)
        {
            if (guild.RecruitingChannelId == default)
            {
                await command.RespondAsync("Channel is not part of a guild that supports recruiting", ephemeral : true);

                return;
            }

            var channel    = command.Channel as SocketGuildChannel;
            var subCommand = command.Data.Options.First();
            var options    = subCommand.Options.ToDictionary(o => o.Name, o => o);

            await command.RespondAsync($"Starting Command {command.CommandName} {subCommand.Name}", ephemeral : true);

            // Get all messages in channel
            var recruitingChannel = await client.GetChannelAsync(guild.RecruitingChannelId) as ISocketMessageChannel;

            // What do we do if the policy fails 3 times and the board has values that aren't in the table. We could save values first if we didn't need the message id from new teams, but we do.
            await Policy.Handle <RequestFailedException>(e => e.Status == 412).RetryAsync(3).ExecuteAsync(async() =>
            {
                // cache these values eventually as well to improve performance
                var teams = await storageClient.GetAllRowsAsync <Team>(Team.TableName, guild.Id.ToString());

                if (teams.Count == 0)
                {
                    var messages = await GetAllChannelMessages(recruitingChannel);

                    // Parse messages into teams
                    teams = ParseMessageAsync(messages);

                    if (teams.Count > 0)
                    {
                        await ConvertMessageTeamsToStorage(teams, guild.RowKey, storageClient);
                    }

                    // get etags after for optimistic concurrency
                    teams = await storageClient.GetAllRowsAsync <Team>(Team.TableName, guild.Id.ToString());
                }

                switch (subCommand.Name)
                {
                case "add":
                    await AddTrackerCommand.Run(command, client, storageClient, options, guild, recruitingChannel, teams);
                    break;

                case "adminadd":
                    await AdminAddTrackerCommand.Run(command, client, storageClient, options, guild, recruitingChannel, teams);
                    break;

                case "move":
                    await MoveTrackedUserCommand.Run(command, client, storageClient, options, guild, recruitingChannel, teams);
                    break;

                case "remove":
                    await RemoveTrackedUserCommand.Run(command, client, storageClient, options, guild, recruitingChannel, teams);
                    break;

                case "deleteteam":
                    await DeleteTeamTrackerCommand.Run(command, client, storageClient, options, guild, recruitingChannel, teams);
                    break;

                case "lookingforplayers":
                    await LookingForPlayersCommand.Run(command, client, storageClient, options, guild, recruitingChannel, teams);
                    break;

                default:
                    await command.FollowupAsync($"SubCommand {subCommand} not supported", ephemeral: true);
                    return;
                }
            });
        }