Exemplo n.º 1
0
        public static BreakableBody CreateBreakableBody(World world, IEnumerable <Shape> shapes, TSVector2 position)
        {
            BreakableBody breakableBody = new BreakableBody(shapes, world);

            breakableBody.MainBody.Position = position;
            world.AddBreakableBody(breakableBody);
            return(breakableBody);
        }
Exemplo n.º 2
0
        public static BreakableBody CreateBreakableBody(World world, Vertices vertices, FP density, TSVector2 position)
        {
            List <Vertices> vertices2     = Triangulate.ConvexPartition(vertices, TriangulationAlgorithm.Earclip, true, FP.EN3);
            BreakableBody   breakableBody = new BreakableBody(vertices2, world, density);

            breakableBody.MainBody.Position = position;
            world.AddBreakableBody(breakableBody);
            return(breakableBody);
        }