public AddTexture ( string name, |
||
name | string | |
diffuse | ||
diffuseColor | Color | |
normal | ||
gloss | ||
transtex | ||
shadowOffsetTex | ||
shininess | float | |
scale | Vector2 | |
tileV | bool | |
uvTiling | Vector2 | |
return | void |
public AddTexture ( string name, |
||
name | string | |
diffuse | ||
diffuseColor | Color | |
normal | ||
gloss | ||
transtex | ||
shadowOffsetTex | ||
shininess | float | |
scale | Vector2 | |
tileV | bool | |
uvTiling | Vector2 | |
return | void |