Exemplo n.º 1
0
        public MainWindow()
        {
            InitializeComponent();

            CreateBoard(xOfBoard, yOfBoard);
            CreateTablicaTypowPol();

            PoleCollection plansza = new PoleCollection(xOfBoard, yOfBoard, tablicaTypowPol);

            this.traktorek = new Traktor_agent(25, 100, plansza);
            BoardToTraktor.Children.Add(traktorek.image);

            dispatcherTimer.Tick    += dispatcherTimer_Tick;
            dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, 500);

            dispatcherTimerMoving.Tick    += dispatcherTimerMoving_Tick;
            dispatcherTimerMoving.Interval = new TimeSpan(0, 0, 0, 0, 500);

            directionX = RandomNumber(1, xOfBoard + 1);
            directionY = RandomNumber(1, yOfBoard + 1);
            //trasa = traktorek.AGwiazdka(directionX, directionY);

            //dispatcherTimer.Start();
            changeSeason();

            dispatcherTimerToHome.Tick    += dispatcherTimerToHome_Tick;
            dispatcherTimerToHome.Interval = new TimeSpan(0, 0, 0, 0, 500);
        }
Exemplo n.º 2
0
 public Traktor_agent(int paliwo_poziom, int paliwo_max, PoleCollection plansza)
 {
     this.paliwo_poziom   = paliwo_poziom;
     this.paliwo_max      = paliwo_max;
     this.image.Source    = new BitmapImage(new Uri(@"\Images\0.jpg", UriKind.RelativeOrAbsolute));
     this.poz_x           = 1;
     this.poz_y           = 1;
     this.jednostkiNawozu = 10;
     this.plansza         = plansza;
     this.pozycja         = plansza.getPole(1, 1);
 }