public static void Update(SceneGame gs)
 {
     GameController.Update(gs);
     MenubarController.Update(gs);
     //Console.WriteLine("Updating Player");
     infiniteMoney = gs.infiniteMoney;
 }
 public static void Render(SceneGame gs, Graphics g)
 {
     GameController.Render(gs, g);
     MenubarController.Render(gs, g);
 }