/// <summary> /// 设置初始抽卡 /// </summary> /// <param name="cards"></param> public void SetInitHandcard(int[] selfCardsDefine, int[][] cardsRuntime) { for (int i = 0; i < cardsRuntime.Length; i++) { users[i].InitDraw(CardID.ToCardIDs(i == selfID ? selfCardsDefine : new int[cardsRuntime[i].Length], cardsRuntime[i])); } }
public ThrowCardEventArgs(int playerID, int[] defines, int[] runtimes) { PlayerID = playerID; Cards = CardID.ToCardIDs(defines, runtimes); }
public ThrowCardEventArgs(int playerID, int[] cards) { PlayerID = playerID; Cards = CardID.ToCardIDs(cards); }