Exemplo n.º 1
0
        public JSONSpriteSheet Serialize()
        {
            var ss = new JSONSpriteSheet();

            ss.Name    = Name;
            ss.Sprites = Sprites.Select(
                a => new JSONSpriteSheet.JSONSprite()
            {
                Name   = a.Name,
                X      = (int)a.Rectangle.X,
                Y      = (int)a.Rectangle.Y,
                Width  = (int)a.Rectangle.Width,
                Height = (int)a.Rectangle.Height
            }).ToArray();

            ss.Animations = Animations.Select(
                a => new JSONSpriteSheet.JSONAnimation()
            {
                FrameRate = a.FrameRate,
                Name      = a.Name,
                Frames    = a.Sprites.Select(b => b.Name).ToArray()
            }).ToArray();

            return(ss);
        }
Exemplo n.º 2
0
        public static RuntimeSpriteSheet Load(JSONSpriteSheet sheet)
        {
            var ss = new RuntimeSpriteSheet();

            foreach (var sprite in sheet.Sprites)
            {
                ss.Sprites.Add(new RuntimeSprite(ss)
                {
                    Name      = sprite.Name,
                    Rectangle = new Rect(sprite.X, sprite.Y, sprite.Width, sprite.Height)
                });
            }
            foreach (var anim in sheet.Animations)
            {
                ss.Animations.Add(new RuntimeAnimation(ss)
                {
                    FrameRate = anim.FrameRate,
                    Name      = anim.Name,
                    Sprites   = anim.Frames.Select(a => ss.Sprites.First(b => b.Name == a)).ToList()
                });
            }

            return(ss);
        }
Exemplo n.º 3
0
 public static RuntimeSpriteSheet Load(string JSON) =>
 Load(JSONSpriteSheet.Load(JSON));