public SoundGroup(SaveSoundGroup data) { this.Title = data.Title; this.Items = new List<Group<SoundData>>(); foreach (var group in data.Items.GroupBy(item => item.Groups)) { this.Items.Add(new Group<SoundData>(group.Key, group.ToList())); } }
public SoundGroup(SaveSoundGroup data) { this.Title = data.Title; this.Items = new List <Group <SoundData> >(); foreach (var group in data.Items.GroupBy(item => item.Groups)) { this.Items.Add(new Group <SoundData>(group.Key, group.ToList())); } }
private SoundGroup LoadFromXml(string xmlName) { SaveSoundGroup isolatedGroup = new SaveSoundGroup(); SaveSoundGroup assetsGroup; XmlSerializer serializer = new XmlSerializer(typeof(SaveSoundGroup)); using (Stream fileStream = Application.GetResourceStream(new Uri("Xmls/" + xmlName, UriKind.Relative)).Stream) { assetsGroup = (SaveSoundGroup)serializer.Deserialize(fileStream); } if (IsolatedStorageFile.GetUserStoreForApplication().FileExists(xmlName)) { using (Stream fileStream = IsolatedStorageFile.GetUserStoreForApplication().OpenFile(xmlName, FileMode.Open, FileAccess.Read)) { isolatedGroup = (SaveSoundGroup)serializer.Deserialize(fileStream); } foreach (var entry in assetsGroup.Items) { if (!isolatedGroup.Items.Contains(entry)) { isolatedGroup.Items.Add(entry); } } for (int i = 0; i < isolatedGroup.Items.Count; i++) { if (!assetsGroup.Items.Contains(isolatedGroup.Items[i])) { isolatedGroup.Items.RemoveAt(i); i--; } } } else { isolatedGroup = assetsGroup; } return(new SoundGroup(isolatedGroup)); }
private SoundGroup LoadFromXml(string xmlName) { SaveSoundGroup isolatedGroup = new SaveSoundGroup(); SaveSoundGroup assetsGroup; XmlSerializer serializer = new XmlSerializer(typeof(SaveSoundGroup)); using (Stream fileStream = Application.GetResourceStream(new Uri("Xmls/" + xmlName, UriKind.Relative)).Stream) { assetsGroup = (SaveSoundGroup)serializer.Deserialize(fileStream); } if (IsolatedStorageFile.GetUserStoreForApplication().FileExists(xmlName)) { using (Stream fileStream = IsolatedStorageFile.GetUserStoreForApplication().OpenFile(xmlName, FileMode.Open, FileAccess.Read)) { isolatedGroup = (SaveSoundGroup)serializer.Deserialize(fileStream); } foreach (var entry in assetsGroup.Items) { if (!isolatedGroup.Items.Contains(entry)) { isolatedGroup.Items.Add(entry); } } } else { isolatedGroup = assetsGroup; } return new SoundGroup(isolatedGroup); }