Exemplo n.º 1
0
        /// <summary>
        /// Код дизайнера всех базовых окон
        /// </summary>
        private void WindowsDesigner()
        {
            Manager = new Manager(this, graphics, "Default");
            Manager.Initialize();

            #region mainmenu

            mainmenu = new Window(Manager) {BackColor = Color.Black};
            mainmenu.Init();
            mainmenu.Text = "";
            mainmenu.SetPosition(resx/3, resy/4);
            mainmenu.Width = resx/3;
            mainmenu.Height = resy/2;
            mainmenu.Visible = true;
            mainmenu.BorderVisible = false;
            mainmenu.Movable = false;
            mainmenu.Resizable = false;

            mainmenucloseB = new Button(Manager);
            mainmenucloseB.Init();
            mainmenucloseB.Text = "Quit";
            mainmenucloseB.Width = resx/5;
            mainmenucloseB.Height = 25;
            mainmenucloseB.Left = (resx/3 - resx/5)/2;
            mainmenucloseB.Top = mainmenu.ClientHeight - mainmenucloseB.Height - 8;
            mainmenucloseB.Anchor = Anchors.Bottom;
            mainmenucloseB.Parent = mainmenu;
            mainmenucloseB.Click += button_Click;

            mainmenugeneratenewB = new Button(Manager);
            mainmenugeneratenewB.Init();
            mainmenugeneratenewB.Text = "Создать новый мир и начать игру";
            mainmenugeneratenewB.Width = resx/5;
            mainmenugeneratenewB.Height = 25;
            mainmenugeneratenewB.Left = (resx/3 - resx/5)/2;
            mainmenugeneratenewB.Top = 50;
            mainmenugeneratenewB.Anchor = Anchors.Bottom;
            mainmenugeneratenewB.Parent = mainmenu;
            mainmenugeneratenewB.Click += mainmenugeneratenewB_Click;

            mainmenuloadmapB = new Button(Manager) {Text = "Начать игру в созданном мире", Width = resx/5};
            mainmenuloadmapB.Init();
            mainmenuloadmapB.Height = 25;
            mainmenuloadmapB.Left = (resx/3 - resx/5)/2;
            mainmenuloadmapB.Top = 100;
            mainmenuloadmapB.Anchor = Anchors.Bottom;
            mainmenuloadmapB.Parent = mainmenu;
            mainmenuloadmapB.Click += mainmenuloadmapB_Click;

            mainmenuloadgameB = new Button(Manager);
            mainmenuloadgameB.Init();
            mainmenuloadgameB.Text = "Загрузить игру";
            mainmenuloadgameB.Width = resx/5;
            mainmenuloadgameB.Height = 25;
            mainmenuloadgameB.Left = (resx/3 - resx/5)/2;
            mainmenuloadgameB.Top = 150;
            mainmenuloadgameB.Anchor = Anchors.Bottom;
            mainmenuloadgameB.Parent = mainmenu;
            mainmenuloadgameB.Click += mainmenuloadgameB_Click;

            mainmenuoptionsB = new Button(Manager);
            mainmenuoptionsB.Init();
            mainmenuoptionsB.Text = "Опции";
            mainmenuoptionsB.Width = resx/5;
            mainmenuoptionsB.Height = 25;
            mainmenuoptionsB.Left = (resx/3 - resx/5)/2;
            mainmenuoptionsB.Top = 200;
            mainmenuoptionsB.Anchor = Anchors.Bottom;
            mainmenuoptionsB.Parent = mainmenu;
            mainmenuoptionsB.Click += mainmenuoptionsB_Click;

            Manager.Add(mainmenu);

            #endregion

            #region generateoptionsmenu

            generateoptionsmenu = new Window(Manager) {BackColor = Color.Black};
            generateoptionsmenu.Init();
            generateoptionsmenu.Text = "";
            generateoptionsmenu.SetPosition(resx/3, resy/4);
            generateoptionsmenu.Width = resx/3;
            generateoptionsmenu.Height = resy/2;
            generateoptionsmenu.Visible = false;
            generateoptionsmenu.BorderVisible = false;
            generateoptionsmenu.Movable = false;
            generateoptionsmenu.Resizable = false;

            generateoptionnextB = new Button(Manager);
            generateoptionnextB.Init();
            generateoptionnextB.Text = "Продолжить";
            generateoptionnextB.Width = resx/5;
            generateoptionnextB.Height = 25;
            generateoptionnextB.Left = (resx/3 - resx/5)/2;
            generateoptionnextB.Top = 50;
            generateoptionnextB.Anchor = Anchors.Bottom;
            generateoptionnextB.Parent = generateoptionsmenu;
            generateoptionnextB.Click += generateoptionnextB_Click;

            generateoptionbackB = new Button(Manager);
            generateoptionbackB.Init();
            generateoptionbackB.Text = "Назад";
            generateoptionbackB.Width = resx/5;
            generateoptionbackB.Height = 25;
            generateoptionbackB.Left = (resx/3 - resx/5)/2;
            generateoptionbackB.Top = generateoptionsmenu.ClientHeight - generateoptionbackB.Height - 8;
            generateoptionbackB.Anchor = Anchors.Bottom;
            generateoptionbackB.Parent = generateoptionsmenu;
            generateoptionbackB.Click += generateoptionbackB_Click;

            Manager.Add(generateoptionsmenu);

            #endregion

            #region generationMenu

            generationMenu = new Window(Manager) {BackColor = Color.Black};
            generationMenu.Init();
            generationMenu.Text = "";
            generationMenu.SetPosition(20, 20);
            generationMenu.Width = resx/6;
            generationMenu.Height = 300;
            generationMenu.Visible = false;
            generationMenu.BorderVisible = false;
            generationMenu.Movable = false;
            generationMenu.Resizable = false;

            generationbegingameB = new Button(Manager);
            generationbegingameB.Init();
            generationbegingameB.Text = "Начать игру";
            generationbegingameB.Width = resx/8;
            generationbegingameB.Height = 25;
            generationbegingameB.Left = (resx/6 - resx/8)/2;
            generationbegingameB.Top = 50;
            generationbegingameB.Anchor = Anchors.Bottom;
            generationbegingameB.Parent = generationMenu;
            generationbegingameB.Click += generationbegingameB_Click;

            generationgenerateB = new Button(Manager);
            generationgenerateB.Init();
            generationgenerateB.Text = "Генерировать";
            generationgenerateB.Width = resx/8;
            generationgenerateB.Height = 25;
            generationgenerateB.Left = (resx/6 - resx/8)/2;
            generationgenerateB.Top = 80;
            generationgenerateB.Anchor = Anchors.Bottom;
            generationgenerateB.Parent = generationMenu;
            generationgenerateB.Click += generationgenerateB_Click;

            generationNormalMapB = new Button(Manager);
            generationNormalMapB.Init();
            generationNormalMapB.Text = "Обычная карта";
            generationNormalMapB.Width = resx/8;
            generationNormalMapB.Height = 25;
            generationNormalMapB.Left = (resx/6 - resx/8)/2;
            generationNormalMapB.Top = 110;
            generationNormalMapB.Anchor = Anchors.Bottom;
            generationNormalMapB.Parent = generationMenu;
            generationNormalMapB.Click += generationnormalmapB_Click;

            generationheightmapB = new Button(Manager);
            generationheightmapB.Init();
            generationheightmapB.Text = "Карта высот";
            generationheightmapB.Width = resx/8;
            generationheightmapB.Height = 25;
            generationheightmapB.Left = (resx/6 - resx/8)/2;
            generationheightmapB.Top = 140;
            generationheightmapB.Anchor = Anchors.Bottom;
            generationheightmapB.Parent = generationMenu;
            generationheightmapB.Click += generationheightmapB_Click;

            generationtempmapB = new Button(Manager);
            generationtempmapB.Init();
            generationtempmapB.Text = "Карта температур";
            generationtempmapB.Width = resx/8;
            generationtempmapB.Height = 25;
            generationtempmapB.Left = (resx/6 - resx/8)/2;
            generationtempmapB.Top = 170;
            generationtempmapB.Anchor = Anchors.Bottom;
            generationtempmapB.Parent = generationMenu;
            generationtempmapB.Click += generationtempmapB_Click;

            generationbackB = new Button(Manager);
            generationbackB.Init();
            generationbackB.Text = "Назад";
            generationbackB.Width = resx/8;
            generationbackB.Height = 25;
            generationbackB.Left = (resx/6 - resx/8)/2;
            generationbackB.Top = 200;
            generationbackB.Anchor = Anchors.Bottom;
            generationbackB.Parent = generationMenu;
            generationbackB.Click += generationbackB_Click;

            generateoption = new TrackBar(Manager);
            generateoption.Init();
            generateoption.Top = 230;
            generateoption.Left = (resx/6 - resx/8)/2;
            generateoption.Width = resx/8;
            generateoption.Height = 25;
            generateoption.Parent = generationMenu;
            generateoption.ValueChanged += generateoption_ValueChanged;

            generateoptionlabel = new Label(Manager);
            generateoptionlabel.Init();
            generateoptionlabel.Top = 250;
            generateoptionlabel.Left = (resx/6 - resx/8)/2;
            generateoptionlabel.Width = resx/8;
            generateoptionlabel.Height = 25;
            generateoptionlabel.Parent = generationMenu;

            Manager.Add(generationMenu);

            #endregion

            #region mapload

            maploadmenu = new Window(Manager) {Color = Color.Black};
            maploadmenu.Init();
            maploadmenu.Text = "";
            maploadmenu.SetPosition(resx/3, resy/4);
            maploadmenu.Width = resx/3;
            maploadmenu.Height = resy/2;
            maploadmenu.Visible = false;
            maploadmenu.BorderVisible = false;
            maploadmenu.Movable = false;
            maploadmenu.Resizable = false;

            maploadmenuLoad = new Button(Manager);
            maploadmenuLoad.Init();
            maploadmenuLoad.Text = "Назад";
            maploadmenuLoad.Width = resx/5;
            maploadmenuLoad.Height = 25;
            maploadmenuLoad.Left = (resx/3 - resx/5)/2;
            maploadmenuLoad.Top = maploadmenu.ClientHeight - maploadmenuLoad.Height - 8;
            maploadmenuLoad.Anchor = Anchors.Bottom;
            maploadmenuLoad.Parent = maploadmenu;
            maploadmenuLoad.Click += maploadmenuLoad_Click;

            maploadmenuLoadNext = new Button(Manager);
            maploadmenuLoadNext.Init();
            maploadmenuLoadNext.Text = "Далее";
            maploadmenuLoadNext.Width = resx/5;
            maploadmenuLoadNext.Height = 25;
            maploadmenuLoadNext.Left = (resx/3 - resx/5)/2;
            maploadmenuLoadNext.Top = maploadmenu.ClientHeight - maploadmenuLoad.Height - 8 - 30;
            maploadmenuLoadNext.Anchor = Anchors.Bottom;
            maploadmenuLoadNext.Parent = maploadmenu;
            maploadmenuLoadNext.Click += maploadmenuLoadNext_Click;

            maploadmenulistbox = new ListBox(Manager);
            maploadmenulistbox.Init();
            maploadmenulistbox.Text = "";
            maploadmenulistbox.Width = resx/5;
            maploadmenulistbox.Height = resy/3;
            maploadmenulistbox.Left = (resx/3 - resx/5)/2;
            maploadmenulistbox.Top = 50;
            maploadmenulistbox.Anchor = Anchors.Bottom;
            maploadmenulistbox.Parent = maploadmenu;
            maploadmenulistbox.DoubleClick += maploadmenulistbox_DoubleClick;

            Manager.Add(maploadmenu);

            #endregion

            #region Summary Window

            SummaryWindow = new Window(Manager) {Color = Color.Black};
            SummaryWindow.Init();
            SummaryWindow.Text = "";
            SummaryWindow.SetPosition(100, 100);
            SummaryWindow.Width = resx/4;
            SummaryWindow.Height = resy/4;
            SummaryWindow.Visible = false;
            SummaryWindow.BorderVisible = true;
            SummaryWindow.Movable = true;
            SummaryWindow.Resizable = false;

            summarytb = new TextBox(Manager);
            summarytb.Init();
            summarytb.Text = "";
            summarytb.Width = resx/4 - 30;
            summarytb.Height = resy/4 - 60;
            summarytb.Left = (20)/2;
            summarytb.CaretVisible = false;
            summarytb.Passive = true;
            summarytb.Mode = TextBoxMode.Multiline;
            summarytb.Top = (20)/2;
            summarytb.Anchor = Anchors.Bottom;
            summarytb.Parent = SummaryWindow;

            Manager.Add(SummaryWindow);

            #endregion

            #region ingameUIpartLeft

            ingameUIpartLeft = new Window(Manager) {Color = Color.Black};
            ingameUIpartLeft.Init();
            ingameUIpartLeft.Text = "";
            ingameUIpartLeft.SetPosition(resx/5*4, 0);
            ingameUIpartLeft.Width = resx/5;
            ingameUIpartLeft.Height = resy;
            ingameUIpartLeft.Visible = false;
            ingameUIpartLeft.BorderVisible = false;
            ingameUIpartLeft.Movable = false;
            ingameUIpartLeft.Resizable = false;

            ingameshowOrdersB = new Button(Manager);
            ingameshowOrdersB.Init();
            ingameshowOrdersB.Text = "Приказы (O)";
            ingameshowOrdersB.Width = resx/5 - 20;
            ingameshowOrdersB.Height = 25;
            ingameshowOrdersB.Left = (20)/2;
            ingameshowOrdersB.Top = 10;
            ingameshowOrdersB.Anchor = Anchors.Bottom;
            ingameshowOrdersB.Parent = ingameUIpartLeft;
            ingameshowOrdersB.Click += ingameshowOrdersB_Click;

            ingameshowZonesB = new Button(Manager);
            ingameshowZonesB.Init();
            ingameshowZonesB.Text = "Зоны (Z)";
            ingameshowZonesB.Width = resx/5 - 20;
            ingameshowZonesB.Height = 25;
            ingameshowZonesB.Left = (20)/2;
            ingameshowZonesB.Top = 40;
            ingameshowZonesB.Anchor = Anchors.Bottom;
            ingameshowZonesB.Parent = ingameUIpartLeft;
            ingameshowZonesB.Click += ingameshowZonesB_Click;

            ingameshowBuildingsB = new Button(Manager);
            ingameshowBuildingsB.Init();
            ingameshowBuildingsB.Text = "Постройки (Z)";
            ingameshowBuildingsB.Width = resx/5 - 20;
            ingameshowBuildingsB.Height = 25;
            ingameshowBuildingsB.Left = (20)/2;
            ingameshowBuildingsB.Top = 70;
            ingameshowBuildingsB.Anchor = Anchors.Bottom;
            ingameshowBuildingsB.Parent = ingameUIpartLeft;
            ingameshowBuildingsB.Click += ingameshowBuildingsB_Click;

            ingameshowallinfo = new Button(Manager);
            ingameshowallinfo.Init();
            ingameshowallinfo.Text = "Подробная информация";
            ingameshowallinfo.Width = resx/5 - 20;
            ingameshowallinfo.Height = 25;
            ingameshowallinfo.Left = (20)/2;
            ingameshowallinfo.Top = 100;
            ingameshowallinfo.Anchor = Anchors.Bottom;
            ingameshowallinfo.Parent = ingameUIpartLeft;
            ingameshowallinfo.Click += ingameshowallinfo_Click;

            ingameUIpartLeftlistbox = new ListBox(Manager);
            ingameUIpartLeftlistbox.Init();
            ingameUIpartLeftlistbox.Text = "";
            ingameUIpartLeftlistbox.Width = resx/5 - 20;
            ingameUIpartLeftlistbox.Height = 90;
            ingameUIpartLeftlistbox.Left = 10;
            ingameUIpartLeftlistbox.Top = 200;
            ingameUIpartLeftlistbox.Anchor = Anchors.Bottom;
            ingameUIpartLeftlistbox.Parent = ingameUIpartLeft;
            ingameUIpartLeftlistbox.DoubleClick += maploadmenulistbox_DoubleClick;

            ingameUIpartLeftlistbox2 = new ListBox(Manager);
            ingameUIpartLeftlistbox2.Init();
            ingameUIpartLeftlistbox2.Text = "";
            ingameUIpartLeftlistbox2.Width = resx/5 - 20;
            ingameUIpartLeftlistbox2.Height = 200;
            ingameUIpartLeftlistbox2.Left = 10;
            ingameUIpartLeftlistbox2.Top = 300;
            ingameUIpartLeftlistbox2.Anchor = Anchors.Bottom;
            ingameUIpartLeftlistbox2.Parent = ingameUIpartLeft;

            Manager.Add(ingameUIpartLeft);

            #endregion

            #region orderssubmenu

            orderssubmenu = new Window(Manager);
            orderssubmenu.Init();
            orderssubmenu.Text = "";
            orderssubmenu.Width = 150;
            orderssubmenu.Height = 200;
            orderssubmenu.Center();
            orderssubmenu.Visible = false;
            orderssubmenu.Resizable = false;

            digorder = new Button(Manager);
            digorder.Init();
            digorder.Text = "Выкопать";
            digorder.Width = orderssubmenu.Width - 40;
            digorder.Height = 24;
            digorder.Left = 20;
            digorder.Top = 20;
            digorder.Anchor = Anchors.Bottom;
            digorder.Parent = orderssubmenu;
            digorder.Click += digorder_Click;

            supplyorder = new Button(Manager);
            supplyorder.Init();
            supplyorder.Text = "Обеспечить ресурсами";
            supplyorder.Width = orderssubmenu.Width - 40;
            supplyorder.Height = 24;
            supplyorder.Left = 20;
            supplyorder.Top = 50;
            supplyorder.Anchor = Anchors.Bottom;
            supplyorder.Parent = orderssubmenu;
            supplyorder.Click += supplyorder_Click;

            cancelorder = new Button(Manager);
            cancelorder.Init();
            cancelorder.Text = "Отменить все приказы";
            cancelorder.Width = orderssubmenu.Width - 40;
            cancelorder.Height = 24;
            cancelorder.Left = 20;
            cancelorder.Top = 80;
            cancelorder.Anchor = Anchors.Bottom;
            cancelorder.Parent = orderssubmenu;
            cancelorder.Click += cancelorder_Click;

            collectorder = new Button(Manager);
            collectorder.Init();
            collectorder.Text = "Cобрать";
            collectorder.Width = orderssubmenu.Width - 40;
            collectorder.Height = 24;
            collectorder.Left = 20;
            collectorder.Top = 110;
            collectorder.Anchor = Anchors.Bottom;
            collectorder.Parent = orderssubmenu;
            collectorder.Click += collectorder_Click;

            orderslabel = new Label(Manager);
            orderslabel.Left = 5;
            orderslabel.Top = 5;
            orderslabel.Text = "Приказы";
            orderslabel.Parent = orderssubmenu;

            Manager.Add(orderssubmenu);

            #endregion

            #region Buildings window

            buildinsgwindow = new Window(Manager) {BackColor = Color.Black};
            buildinsgwindow.Init();
            buildinsgwindow.Text = "";
            buildinsgwindow.SetPosition(20, 20);
            buildinsgwindow.Width = 42*6 + 20;
            buildinsgwindow.Height = 300;
            buildinsgwindow.Visible = false;
            buildinsgwindow.Resizable = false;

            buildingssb = new ScrollBar(Manager, Orientation.Vertical);
            buildingssb.Init();
            buildingssb.Top = 0;
            buildingssb.Width = 20;
            buildingssb.Left = buildinsgwindow.Width - buildingssb.Width - 20;
            buildingssb.Height = buildinsgwindow.Height - 40;
            buildingssb.Parent = buildinsgwindow;
            buildingssb.ValueChanged += buildingssb_ValueChanged;

            buildingsbuttons = new Button[dbobject.Data.Count];
            buildingsbuttonslabel = new Label[dbobject.Data.Count];
            int i = 0;
            foreach (var dbo in dbobject.Data) {
                buildingsbuttons[i] = new Button(Manager);
                buildingsbuttons[i].Init();
                buildingsbuttons[i].Text = dbo.Value.Name;
                buildingsbuttons[i].Width = 40;
                buildingsbuttons[i].Height = 40;
                buildingsbuttons[i].Left = i%5*42;
                buildingsbuttons[i].Top = i/5*42;
                int[] tg = {buildingsbuttons[i].Top, dbo.Key};
                buildingsbuttons[i].Tag = tg;
                buildingsbuttons[i].Anchor = Anchors.Bottom;
                buildingsbuttons[i].Parent = buildinsgwindow;
                buildingsbuttons[i].Glyph = new Glyph(object_tex, GetTexRectFromN(dbo.Value.MetatexN));
                buildingsbuttons[i].ToolTip = new ToolTip(Manager);
                buildingsbuttons[i].ToolTip.Text = dbo.Value.Name + " id " + dbo.Key;
                buildingsbuttons[i].Click += Buildingsbutton_Click;
                iss.n.Add(dbo.Key, new LocalItem {id = dbo.Key, count = 0});

                buildingsbuttonslabel[i] = new Label(Manager);
                buildingsbuttonslabel[i].Init();
                buildingsbuttonslabel[i].Text = "0";
                buildingsbuttonslabel[i].Width = 40;
                buildingsbuttonslabel[i].Height = 40;
                buildingsbuttonslabel[i].Left = i%5*42;
                buildingsbuttonslabel[i].Top = i/5*42;
                buildingsbuttonslabel[i].Parent = buildinsgwindow;

                i++;
            }

            Manager.Add(buildinsgwindow);

            #endregion

            #region Ingamemesages

            Ingamemesages = new Window(Manager);
            Ingamemesages.Init();
            Ingamemesages.Text = "";
            Ingamemesages.Width = 480;
            Ingamemesages.Height = 200;
            Ingamemesages.Center();
            Ingamemesages.Visible = false;
            Ingamemesages.Resizable = false;

            IngamemesagesOk = new Button(Manager);
            IngamemesagesOk.Init();
            IngamemesagesOk.Text = "OK";
            IngamemesagesOk.Width = 72;
            IngamemesagesOk.Height = 24;
            IngamemesagesOk.Left = (Ingamemesages.ClientWidth/2) - (IngamemesagesOk.Width/2);
            IngamemesagesOk.Top = Ingamemesages.ClientHeight - IngamemesagesOk.Height - 8;
            IngamemesagesOk.Anchor = Anchors.Bottom;
            IngamemesagesOk.Parent = Ingamemesages;
            IngamemesagesOk.Click += IngamemesagesOk_Click;

            Ingamemesageslabel = new Label(Manager);
            Ingamemesageslabel.Left = 5;
            Ingamemesageslabel.Top = 5;
            Ingamemesageslabel.Text = "Text";
            Ingamemesageslabel.Parent = Ingamemesages;

            Manager.Add(Ingamemesages);

            #endregion
        }
Exemplo n.º 2
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.

            spriteBatch = new SpriteBatch(GraphicsDevice);

            #region models

            boxmodel = Content.Load<Model>("primitives/box");
            lppbox = Content.Load<Model>("primitives/lit/box");
            lppsphere = Content.Load<Model>("primitives/lit/sphere");
            lppcapsule = Content.Load<Model>("primitives/lit/capsule");
            lppcylinder = Content.Load<Model>("primitives/lit/cylinder");
            cylindermodel = Content.Load<Model>("primitives/cylinder");
            spheremodel = Content.Load<Model>("primitives/sphere");
            capsulemodel = Content.Load<Model>("primitives/capsule");
            floormodel = Content.Load<Model>("floor/floor");
            boxdata = Content.Load<PhysicsInfo>("walls/roomphys");
            circleimg = Content.Load<Texture2D>("textures/circle");
            Model blockman = Content.Load<Model>("floor/floor");
            //Model skullmodel = Content.Load<Model>("skull/skull");
            Model wallmodel = Content.Load<Model>("room/room");
            PhysicsInfo skullphys = Content.Load<PhysicsInfo>("skull/skullphys");
            ShadowEffect = Content.Load<Effect>("shaders/Shadow");
            Model sceneModel = Content.Load<Model>("scene/scenetest");
            PhysicsInfo scenePhys = Content.Load<PhysicsInfo>("scene/scenetestphys");

            #endregion

            #region Effects
            NormalEffect = Content.Load<Effect>("shaders/LPPNormalEffect");
            BasicEffect = Content.Load<Effect>("shaders/LPPBasicEffect");
            TexturedEffect = Content.Load<Effect>("shaders/LPPTexturedEffect");
            MainEffect = Content.Load<Effect>("shaders/LPPMainEffect");
            #endregion
            Vector3 lowerButton = new Vector3(134.988f, 61.178f, 126.411f) * (2.54f / 64.0f);
            Vector3 upperButton = new Vector3(134.988f, 64.803f, 126.411f) * (2.54f / 64.0f);
            float convFactor = 2.54f / 64.0f;

            Console.Parse("physdebug false");
            Console.Parse("drawconstraints false");
            Console.Parse("drawedgemask false");
            Console.Parse("drawdepth false");
            Console.Parse("drawnormal false");
            Console.Parse("drawall false");
            Console.Parse("drawspheres false");
            Console.Parse("blur true");
            Console.Parse("drawshadowmap false");
            Console.Parse("drawlightbuffer false");
            Console.Parse("showPosition true");

            Console.LoadContent(Content);

            /*boxdata = new PhysicsInfo();
            boxdata.CreateBox(new Vector3(-1, -1, -1), Matrix.Identity, Vector3.One);
            boxdata.CreateBox(new Vector3(1, 1, 1), Matrix.Identity, Vector3.One);
            boxdata.CreateSphere(new Vector3(1, 3, 1), 1);*/

            // TODO: use this.Content to load your game content here
            projmatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45), (float)graphics.PreferredBackBufferWidth / (float)graphics.PreferredBackBufferHeight, 0.01f, 2500.0f);
            /*
            fallingBox = new Component(new Vector3(3.6f, 7.5f, -2.4f), Quaternion.Identity, Vector3.One / 2.0f);
            fallingBox.SetCollision(skullphys, false);
            fallingBox.Mesh = new LPPMesh(skullmodel);
            fallingBox.Mesh.Occlude = true;
            Actors.Add(new Actor(fallingBox));*/

            /*immovableBox = new TriangleMeshActor(floormodel, Vector3.Zero, Vector3.One / 8.0f);
            immovableBox.Mesh = new LPPMesh(floormodel);
            immovableBox.Mesh.Occlude = true;

            Entities.Add(new Entity(immovableBox));*/

            immovableBox = new TriangleMeshComponent(wallmodel, Vector3.Zero, Vector3.One / (64.0f / 2.54f));
            var lppmesh = new LPPMesh(wallmodel);

            var scene = new Component(new LPPMesh(sceneModel), new Vector3(3.8f, 7.5f, -3.0f), Quaternion.Identity, Vector3.One / 64.0f);
            scene.SetCollision(scenePhys, true);
            Actors.Add(new Actor(scene));
            Actors.Add(new LiftButton(upperButton, Vector3.One / 64.0f, "lift up"));
            Actors.Add(new LiftButton(lowerButton, Vector3.One / 64.0f, "lift down"));

            lppmesh.SpecularPower = 1.0f;
            lppmesh.Shininess = 1.0f;

            immovableBox.Mesh = lppmesh;

            Actors.Add(new Actor(immovableBox));

            Actors.Add(new CeilingLamp(new Vector3(-1.5f, 11.9f, 1.68f), 0.75f));
            Actors.Add(new Ladder(new Vector3(13.735f, 5.0f, -2.32f), 1.0f, 3.5f, 0.5f));
            lift = new Lift(Vector3.Zero, 1 / 64.0f);
            Actors.Add(lift);

            Actors.Add(new PulsingLight(new Vector3(12.86f, 3.43f, 5.84f), Color.Red, 7.5f, 1.0f, 0.2f, 3.0d));
            Actors.Add(new BareBulb(new Vector3(-14.5f, 11.4f, 3f), Vector3.One / 64.0f, Color.Wheat, 10.0f, 0.6f));
            font = Content.Load<SpriteFont>("font");

            RasterizerState rs = RasterizerState.CullCounterClockwise;
            GraphicsDevice.RasterizerState = rs;

            bs = GraphicsDevice.BlendState;

            cam = new Camera();
            cam.Aspect = (float)scrwidth / (float)scrheight;
            cam.Viewport = new Viewport(0, 0, scrwidth, scrheight);
            cam.NearClip = 0.01f;
            cam.FarClip = 100.0f;
            cam.Transform = Matrix.Identity;

            characterController = new CharacterController(new Vector3(-1.0f, 2.0f, 7.311f), 3.0f, 0.75f, 0.1f, 0.2f);
            characterInput = new CharacterControllerInput(space, cam);
            characterInput.CharacterController = characterController;
            characterInput.Activate();

            camcontrol = new CameraController(cam, Vector3.Zero, Vector2.Zero);
            Actors.Add(new Actor(new FollowLight(12.5f, 1.0f, Color.White, cam)));
            lppRenderer = new LPPRenderer(GraphicsDevice, Content, scrwidth, scrheight);

            for (int i = /*200*/0; i > 0; --i)
            {
                space.Update(0.0166f);
            }

            window = new Dialog(Manager);
            window.SetPosition(0, 0);
            window.SetSize(512, 512);
            window.Text = "Console";
            textBox = new TextBox(Manager);
            textBox.SetPosition(32, 32);
            window.Add(textBox, false);
            Manager.Add(window);
        }