Exemplo n.º 1
0
 public virtual void Connect()
 {
     if (ServerSide)
     {
         throw new SystemException("Serverside socket cannot connect to a remote peer!");
     }
     NetSupport.DoStateCheck(IsAlive || (eventListener != null && eventListener.IsAlive), false);
     Connection = new Socket(SocketType.Stream, ProtocolType.Tcp);
     Connection.Connect(target, Port);
     Running       = true;
     eventListener = new Thread(() =>
     {
         bool cryptoEstablished = false;
         int mLen          = 0;
         Queue <byte> ibuf = new Queue <byte>();
         byte[] buffer     = new byte[bufSize];
         while (Running)
         {
             if (SyncListener(ref cryptoEstablished, ref mLen, out bool _, ibuf, buffer))
             {
                 break;
             }
         }
         if (ibuf.Count != 0)
         {
             Console.WriteLine("Client socket closed with unread data!");
         }
     })
     {
         Priority = ThreadPriority.Highest,
         Name     = $"NetClient-${target}:${Port}"
     };
     eventListener.Start();
 }
Exemplo n.º 2
0
        /// <summary>
        /// Disconnect from server
        /// </summary>
        /// <returns></returns>
        public virtual async Task <object> Disconnect()
        {
            NetSupport.DoStateCheck(IsAlive, true);
            Running = false;


            return(await new TaskFactory().StartNew <object>(() => { eventListener.Join(); return null; }));
        }
Exemplo n.º 3
0
 public virtual void Send(byte[] message)
 {
     NetSupport.DoStateCheck(IsAlive, true);
     lock (messageBuffer) messageBuffer.Enqueue(Crypto.Encrypt(NetSupport.WithHeader(message)));
 }