Exemplo n.º 1
0
        /// <summary>
        /// 다음 수를 AI가 선택해서 포지션을 반환합니다.
        /// </summary>
        /// <param name="board"></param>
        /// <returns></returns>
        public static nPoint GetPutNextPosition(nBoard board)
        {
            if (IsSameLineExist(board))
            {
                return(null);
            }
            if (Tool.IsFullBoard(board))
            {
                return(null);
            }
            // board에서 게임 끝날 라인이 있는지 확인한다.

            var AIBoardList = brain[board.PuttingCount];
            int listIndex   = 0;

            nPoint putPos;

            putPos = GetCliffPos(board, Game.GetCurrentTurn());

            if (putPos == null)
            {    // 이 보드를 가지고 있다면?
                if (IsBrainGettedBoard(board, AIBoardList, out listIndex))
                {
                    // 최고의 승률 포지션 구하기
                    float  bestWinAverage    = 0;
                    nPoint bestWinAveragePos = new nPoint();
                    Tool.DoTicTacToeArray((x, y) =>
                    {
                        if (board[x, y].player != Players.NULL)
                        {
                            return(true);
                        }

                        float nowWinAverage = AIBoardList[listIndex][x, y].WinAverage;
                        if (nowWinAverage >= bestWinAverage)
                        {
                            bestWinAverage      = nowWinAverage;
                            bestWinAveragePos.x = x;
                            bestWinAveragePos.y = y;
                        }
                        return(true);
                    });

                    putPos = bestWinAveragePos;
                }
                else
                {
                    putPos = GetAnyVoidPos(board);
                }
            }

            return(putPos);
        }
Exemplo n.º 2
0
        /// <summary>
        /// 다음 수를 둡니다.
        /// </summary>
        /// <param name="position"></param>
        /// <returns></returns>
        public static bool PutNext(nPoint position, bool withAIGame)
        {
            if (position == null)
            {
                return(false);
            }
            if (IsAvailablePosition(position) == false)
            {
                return(false);
            }


            if (IsCanNext(position) == true)
            {
                // 바뀌기 이전을 기록한다.
                board.lastPutPosition = position;

                board[position].player = currentTurn;

                Recorder.RecordNext(board);

                ChangeTurn();


                if (IsSameLineExist(board) || Tool.IsFullBoard(board))
                {
                    currentTurn = Players.NULL;
                    SetWL();
                    Recorder.RecordEndGame(winner, loser);

                    if (withAIGame == false)
                    {
                        AI.Learn(Recorder.GetRecord());
                    }
                }
            }
            else
            {
                return(false);
            }
            return(true);
        }