public RealPlayerVsRealPlayer(PlayerFactory playerFactory, ControlEnums.Player player)
        {
            _realPlayer1 = playerFactory.BuildRealPlayer();
            _realPlayer2 = playerFactory.BuildRealPlayer();

            _realPlayer1.Player = player;
            _realPlayer2.Player = player == ControlEnums.Player.O ? ControlEnums.Player.X : ControlEnums.Player.O;
        }
Exemplo n.º 2
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 public ScenarioFactory(PlayerFactory playerFactory)
 {
     _playerFactory = playerFactory;
 }
Exemplo n.º 3
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 public ScenarioFactory(PlayerFactory playerFactory)
 {
     _playerFactory = playerFactory;
 }