public SwitchRunnable(BlockDecomposer block, IList<int> cyclomaticComplexity, Instruction defaultCase, params Instruction[] cases) { this.block = block; this.cyclomaticComplexity = cyclomaticComplexity; this.defaultCase = defaultCase; this.cases = cases; }
public GetFieldRunnable(IClassRepository repository, ClassInfo classInfo, Instruction instruction, BlockDecomposer block) { this.repository = repository; this.classInfo = classInfo; this.instruction = instruction; this.block = block; }
public LoadConstantRunnable(BlockDecomposer block, Instruction instruction, object value, Type type) { this.block = block; this.instruction = instruction; this.value = value; this.type = type; }
public TryCatchRunnable(BlockDecomposer block, IList<int> cyclomaticComplexity, Instruction tryStart, Instruction tryEnd, Instruction handlerStart, Instruction handlerEnd, TypeReference type) { this.block = block; this.cyclomaticComplexity = cyclomaticComplexity; this.tryStart = tryStart; this.tryEnd = tryEnd; this.handlerStart = handlerStart; this.handlerEnd = handlerEnd; this.type = type == null ? null : type.FullName; }
public StoreRunnable(BlockDecomposer block, Instruction instruction, Variable variable) { this.block = block; this.instruction = instruction; this.variable = variable; }
// TODO, if a offset is enough? public LabelRunnable(BlockDecomposer block, int offset) { this.block = block; this.offset = offset; }
public NopRunnable(Instruction instruction, BlockDecomposer block) { this.instruction = instruction; this.block = block; }
public ReturnRunnable(BlockDecomposer block, Instruction instruction, Type type) { this.block = block; this.instruction = instruction; this.type = type; }
public RetSubRunnable(BlockDecomposer block, Instruction instruction) { this.block = block; this.instruction = instruction; }
public NewArrayRunnable(BlockDecomposer block, Instruction instruction) { this.block = block; this.instruction = instruction; }