Exemplo n.º 1
0
 public void Load(ContentManager content)
 {
     texture = content.Load<Texture2D>("sprites/player");
     sightTexture = content.Load<Texture2D>("gui/sight");
     sprite = new AnimatedSprite(texture, 1, 8, 0.12);
     walkSound = content.Load<SoundEffect>("soundfx/walk").CreateInstance();
     laughSound = content.Load<SoundEffect>("soundfx/male_laugh").CreateInstance();
 }
Exemplo n.º 2
0
 public void Load(ContentManager cm)
 {
     texture = cm.Load<Texture2D>("sprites/ogre");
     sightAreaTexture = cm.Load<Texture2D>("gui/sight");
     healthTexture = cm.Load<Texture2D>("gui/rect");
     sprite = new AnimatedSprite(texture, 1, 8, 0.12);
     SIZE = texture.Width / 8;
     laughSound = cm.Load<SoundEffect>("soundfx/male_laugh").CreateInstance();
 }