Exemplo n.º 1
0
        private static void DoAutoInstance(GameObject instanceSource, GameObject gameObjectTarget, bool replace, bool copyScale, string instanceName)
        {
            if (instanceSource == null || gameObjectTarget == null)
            {
                return;
            }
            Transform  transform  = gameObjectTarget.transform;
            GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(instanceSource, transform.position, transform.rotation, transform.parent);
            Transform  transform2 = gameObject.transform;

            if (copyScale)
            {
                transform2.localScale = transform.localScale;
            }
            if (replace)
            {
                GameObjectAutoInstancer.ReplaceTransform(transform, transform2);
            }
            if (!instanceName.NullOrEmpty())
            {
                gameObject.name = instanceName;
            }
        }
Exemplo n.º 2
0
 public void OnEnable()
 {
     GameObjectAutoInstancer.DoAutoInstance(this.InstanceSource, this.GameObjectTarget ?? base.gameObject, this.Replace, this.CopyScale, this.InstanceName);
 }