public TeachTextureClass()
        {
            instance = this;

            InitializeComponent();

            recognition = TextureRecognition.Instance;

            filesToTeach            = new List <string>();
            images                  = new Dictionary <string, Bitmap>();
            imageList               = new ImageList();
            imageList.ImageSize     = new System.Drawing.Size(40, 40);
            imageList.ColorDepth    = ColorDepth.Depth16Bit;
            lwImages.LargeImageList = imageList;
            classColor              = new Bitmap(16, 16);
        }
        public TeachTextureClass()
        {
            instance = this;

            InitializeComponent();

            recognition = TextureRecognition.Instance;

            filesToTeach = new List<string>();
            images = new Dictionary<string, Bitmap>();
            imageList = new ImageList();
            imageList.ImageSize = new System.Drawing.Size(40, 40);
            imageList.ColorDepth = ColorDepth.Depth16Bit;
            lwImages.LargeImageList = imageList;
            classColor = new Bitmap(16, 16);
        }
Exemplo n.º 3
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        public MainForm()
        {
            instance = this;

            InitializeComponent();

            manageTexturesWindow     = new ManageTextureClasses();
            teachTextureClassWindow  = new TeachTextureClass();
            recognizeImageWindow     = new RecognizeImage();
            changeNameWindow         = new ChangeName();
            recognitionOptionsWindow = new RecognitionOptions();
            batchProcessingWindow    = new BatchProcessing();
            createSample             = new CreateSample();
            optimizeTeaching         = new OptimizeTeaching();

            recognition = TextureRecognition.Instance;
        }
Exemplo n.º 4
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        public MainForm()
        {
            instance = this;

            InitializeComponent();

            manageTexturesWindow = new ManageTextureClasses();
            teachTextureClassWindow = new TeachTextureClass();
            recognizeImageWindow = new RecognizeImage();
            changeNameWindow = new ChangeName();
            recognitionOptionsWindow = new RecognitionOptions();
            batchProcessingWindow = new BatchProcessing();
            createSample = new CreateSample();
            optimizeTeaching = new OptimizeTeaching();

            recognition = TextureRecognition.Instance;
        }