Exemplo n.º 1
0
        public unsafe void SavePng(string file)
        {
            var OutputTexture = new TexHandle();

            OutputTexture.Width  = (uint)Width;
            OutputTexture.Height = (uint)Height;
            OutputTexture.Data   = Marshal.AllocHGlobal(Width * Height * 4);
            uint *data = (uint *)OutputTexture.Data.ToPointer();

            for (int i = 0; i < Bitmaps.Count; ++i)
            {
                var   bitmap = Bitmaps[i];
                uint *src    = (uint *)bitmap.Data;
                if (Points[i].dupID < 0)
                {
                    if (Points[i].rot)
                    {
                        int r = bitmap.Height - 1;
                        for (int y = 0; y < bitmap.Width; ++y)
                        {
                            for (int x = 0; x < bitmap.Height; ++x)
                            {
                                data[(Points[i].y + y) * Width + (Points[i].x + x)] = src[((r - x) * bitmap.Width) + y];
                            }
                        }
                    }
                    else
                    {
                        for (int y = 0; y < bitmap.Height; ++y)
                        {
                            for (int x = 0; x < bitmap.Width; ++x)
                            {
                                data[(Points[i].y + y) * Width + (Points[i].x + x)] = src[(y * bitmap.Width) + x];
                            }
                        }
                    }
                }
            }
            TextureLoadUtil.OutTexture(file, ref OutputTexture);
        }
Exemplo n.º 2
0
        static unsafe void Main(string[] args)
        {
            int ValidateAtlasSize(int atlassize)
            {
                if (atlassize > 4096)
                {
                    atlassize = 4096;
                }
                else if (atlassize > 2048)
                {
                    atlassize = 2048;
                }
                else if (atlassize > 1024)
                {
                    atlassize = 1024;
                }
                else if (atlassize > 512)
                {
                    atlassize = 512;
                }
                else if (atlassize > 256)
                {
                    atlassize = 256;
                }
                else if (atlassize > 128)
                {
                    atlassize = 128;
                }
                else
                {
                    atlassize = 64;
                }

                return(atlassize);
            }

            int ValidatePaddingAmount(int Padding)
            {
                return(Math.Min(Math.Max(Padding, 0), 16));
            }

            int  AtlasSize            = 4096;
            int  PaddingBetweenImages = 1;
            bool OutputXML            = false;
            bool OutputBinary         = false;
            bool OutputJson           = false;
            bool EnablePremultiply    = false;
            bool EnableTrimming       = false;
            bool VerboseOutput        = false;
            bool ForcePack            = false;
            bool CheckUnique          = false;
            bool CheckRotate          = false;

            if (args.Length < 4)
            {
                Console.WriteLine(@"
TexturePacker - command line texture packer
 ====================================
 
 usage:
    TexturePacker [OUTPUT] [INPUT1,INPUT2,INPUT3...] [OPTIONS...]
 
 example:
    TexturePacker bin/atlases/atlas assets/characters,assets/tiles -p -t -v -u -r
 
 options:
    -d  --default           use default settings (-x -p -t -u)
    -x  --xml               saves the atlas data as a .xml file
    -b  --binary            saves the atlas data as a .bin file
    -j  --json              saves the atlas data as a .json file
    -p  --premultiply       premultiplies the pixels of the bitmaps by their alpha channel
    -t  --trim              trims excess transparency off the bitmaps
    -v  --verbose           print to the debug console as the packer works
    -f  --force             ignore the hash, forcing the packer to repack
    -u  --unique            remove duplicate bitmaps from the atlas
    -r  --rotate            enabled rotating bitmaps 90 degrees clockwise when packing
    -s# --size#             max atlas size (# can be 4096, 2048, 1024, 512, 256, 128, or 64)
    -p# --pad#              padding between images (# can be from 0 to 16)
 
      binary format:
                    [int16] num_textures (below block is repeated this many times)
                    [byte] img_rotated          
                    [byte] img_trimmed          
                    [byte] img_premultiplied         
                        [string] name
                        [int16] atlas_width
                        [int16] atlas_height
                        [int16] num_images (below block is repeated this many times)
                            [string] img_name
                            [int16] img_x
                            [int16] img_y
                            [int16] img_width
                            [int16] img_height
                            [int16] img_frame_x         (if --trim enabled)
                            [int16] img_frame_y         (if --trim enabled)
                            [int16] img_frame_width     (if --trim enabled)
                            [int16] img_frame_height    (if --trim enabled)
");
            }
            else
            {
                var OutputFileInfo = new FileInfo(args[0]);

                var InputDirectories = args[1].Split(',').Select(x => new DirectoryInfo(Path.Combine(Directory.GetCurrentDirectory(), x))).ToList();

                for (int i = 2; i < args.Length; i++)
                {
                    string arg = args[i];
                    if (arg == "-d" || arg == "--default")
                    {
                        OutputXML = EnablePremultiply = EnableTrimming = CheckUnique = true;
                    }
                    else if (arg == "-x" || arg == "--xml")
                    {
                        OutputXML = true;
                    }
                    else if (arg == "-b" || arg == "--binary")
                    {
                        OutputBinary = true;
                    }
                    else if (arg == "-j" || arg == "--json")
                    {
                        OutputJson = true;
                    }
                    else if (arg == "-p" || arg == "--premultiply")
                    {
                        EnablePremultiply = true;
                    }
                    else if (arg == "-t" || arg == "--trim")
                    {
                        EnableTrimming = true;
                    }
                    else if (arg == "-v" || arg == "--verbose")
                    {
                        VerboseOutput = true;
                    }
                    else if (arg == "-f" || arg == "--force")
                    {
                        ForcePack = true;
                    }
                    else if (arg == "-u" || arg == "--unique")
                    {
                        CheckUnique = true;
                    }
                    else if (arg == "-r" || arg == "--rotate")
                    {
                        CheckRotate = true;
                    }
                    else if (arg.Contains("--size"))
                    {
                        AtlasSize = ValidateAtlasSize(int.Parse(arg.Substring("--size".Length)));
                    }
                    else if (arg.Contains("-s"))
                    {
                        AtlasSize = ValidateAtlasSize(int.Parse(arg.Substring("-s".Length)));
                    }
                    else if (arg.Contains("--pad"))
                    {
                        PaddingBetweenImages = ValidatePaddingAmount(int.Parse(arg.Substring("--pad".Length)));
                    }
                    else if (arg.Contains("-p"))
                    {
                        PaddingBetweenImages = ValidatePaddingAmount(int.Parse(arg.Substring("-p".Length)));
                    }
                    else
                    {
                        Console.WriteLine($"unexpected argument: {arg}");
                    }
                }

                int NewHash = 0;

                for (int i = 0; i < args.Length; i++)
                {
                    NewHash += args[i].GetHashCode();
                }

                for (int i = 0; i < InputDirectories.Count; i++)
                {
                    var Directory = InputDirectories[i];
                    foreach (var texfile in Directory.GetFiles("*.png"))
                    {
                        NewHash += texfile.GetHashCode();
                    }
                }
                bool AllowPack = ForcePack;
                if (OutputFileInfo.Directory.Exists)
                {
                    if (File.Exists($"{OutputFileInfo.FullName}.hash") && !ForcePack)
                    {
                        int oldhash = int.Parse(File.ReadAllText($"{OutputFileInfo.FullName}.hash"));
                        if (oldhash != NewHash)
                        {
                            File.WriteAllText($"{OutputFileInfo.FullName}.hash", NewHash.ToString());
                            AllowPack = true;
                        }
                    }
                    else
                    {
                        File.WriteAllText($"{OutputFileInfo.FullName}.hash", NewHash.ToString());
                        AllowPack = true;
                    }
                }
                else
                {
                    OutputFileInfo.Directory.Create();
                    File.WriteAllText($"{OutputFileInfo.FullName}.hash", NewHash.ToString());
                }

                if (AllowPack)
                {
                    if (VerboseOutput)
                    {
                        Console.WriteLine("Reading all pngs ");
                    }

                    List <PackerBitmap> Bitmaps = new List <PackerBitmap>();
                    List <Packer>       Packers = new List <Packer>();

                    foreach (var Directory in InputDirectories)
                    {
                        foreach (var texfile in Directory.GetFiles("*.png"))
                        {
                            var texture = new TexHandle();
                            TextureLoadUtil.LoadTexture(texfile.FullName, ref texture);
                            Bitmaps.Add(new PackerBitmap(texture, texfile.Name, EnablePremultiply, EnableTrimming));
                        }
                    }

                    Bitmaps.Sort();

                    while (Bitmaps.Count > 0)
                    {
                        if (VerboseOutput)
                        {
                            Console.WriteLine("packing " + Bitmaps.Count + " images...");
                        }
                        var packer = new Packer(AtlasSize, AtlasSize, PaddingBetweenImages);
                        packer.Pack(Bitmaps, VerboseOutput, CheckUnique, CheckRotate);
                        Packers.Add(packer);
                        if (VerboseOutput)
                        {
                            Console.WriteLine("finished packing: " + Packers.Count + " (" + packer.Width + " x " + packer.Height + ')');
                        }
                        if (packer.Bitmaps.Count <= 0)
                        {
                            Console.WriteLine("packing failed, could not fit any bitmap ");
                            return;
                        }
                    }

                    var OutputAtlasData = new List <Atlas>();

                    for (int i = 0; i < Packers.Count; i++)
                    {
                        var OutAtlas = new Atlas();
                        OutAtlas.Name            = OutputFileInfo.Name + i + ".png";
                        OutAtlas.Width           = Packers[i].Width;
                        OutAtlas.Height          = Packers[i].Height;
                        OutAtlas.IsRotated       = CheckRotate;
                        OutAtlas.IsTrimmed       = EnableTrimming;
                        OutAtlas.IsPremultiplied = EnablePremultiply;
                        OutAtlas.Images          = new List <AtlasImage>();
                        for (int t = 0; t < Packers[i].Bitmaps.Count; t++)
                        {
                            var Image = new AtlasImage();
                            Image.Name   = Packers[i].Bitmaps[t].Name.Remove(Packers[i].Bitmaps[t].Name.Length - ".png".Length);
                            Image.X      = Packers[i].Points[t].x;
                            Image.Y      = Packers[i].Points[t].y;
                            Image.Width  = Packers[i].Bitmaps[t].Width;
                            Image.Height = Packers[i].Bitmaps[t].Height;
                            Image.FrameX = Packers[i].Bitmaps[t].FrameX;
                            Image.FrameY = Packers[i].Bitmaps[t].FrameY;
                            Image.FrameW = Packers[i].Bitmaps[t].FrameW;
                            Image.FrameH = Packers[i].Bitmaps[t].FrameH;
                            OutAtlas.Images.Add(Image);
                        }
                        OutputAtlasData.Add(OutAtlas);
                    }


                    for (int i = 0; i < Packers.Count; ++i)
                    {
                        if (VerboseOutput)
                        {
                            Console.WriteLine("writing png: " + OutputFileInfo.Name + i + ".png");
                        }
                        Packers[i].SavePng(OutputFileInfo.FullName + i + ".png");
                    }


                    if (OutputBinary)
                    {
                        if (VerboseOutput)
                        {
                            Console.WriteLine("Saving binary: " + OutputFileInfo.Name + ".bin");
                        }

                        var FStream = File.OpenWrite(OutputFileInfo.FullName + ".bin");
                        using (var stringwriter = new BinaryWriter(FStream, Encoding.ASCII))
                        {
                            stringwriter.Write((ushort)OutputAtlasData.Count);
                            stringwriter.Write((byte)(CheckRotate ? 1 : 0));
                            stringwriter.Write((byte)(EnableTrimming ? 1 : 0));
                            stringwriter.Write((byte)(EnablePremultiply ? 1 : 0));
                            for (int i = 0; i < OutputAtlasData.Count; ++i)
                            {
                                stringwriter.Write(OutputAtlasData[i].Name);
                                stringwriter.Write((ushort)OutputAtlasData[i].Width);
                                stringwriter.Write((ushort)OutputAtlasData[i].Height);
                                stringwriter.Write((ushort)OutputAtlasData[i].Images.Count);
                                for (int t = 0; t < OutputAtlasData[i].Images.Count; t++)
                                {
                                    stringwriter.Write(OutputAtlasData[i].Images[t].Name);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].X);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].Y);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].Width);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].Height);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].FrameX);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].FrameY);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].FrameW);
                                    stringwriter.Write((ushort)OutputAtlasData[i].Images[t].FrameH);
                                }
                            }
                        }
                        FStream.Close();
                    }


                    if (OutputXML)
                    {
                        if (VerboseOutput)
                        {
                            Console.WriteLine("Saving xml: " + OutputFileInfo.Name + ".xml");
                        }

                        using (var stringwriter = new StringWriter())
                        {
                            var serializer = new XmlSerializer(OutputAtlasData.GetType());
                            serializer.Serialize(stringwriter, OutputAtlasData);
                            File.WriteAllText(OutputFileInfo.FullName + ".xml", stringwriter.ToString());
                        }
                    }


                    if (OutputJson)
                    {
                        if (VerboseOutput)
                        {
                            Console.WriteLine("Saving json: " + OutputFileInfo.Name + ".json");
                        }
                        File.WriteAllText(OutputFileInfo.FullName + ".json", JsonConvert.SerializeObject(OutputAtlasData, Newtonsoft.Json.Formatting.Indented));
                    }
                }
                else
                {
                    Console.WriteLine("Atlas is unchanged");
                }
            }
        }