Exemplo n.º 1
0
        public static void Fourth()
        {
            string option;

            Console.WriteLine("YOU TAKE A DEEP BREATH AND WONDER WHAT YOU WILL DO NEXT...");
            Console.WriteLine("YOU'RE QUITE COLD AND YOU COULD MAYBE WARM UP INSIDE OF THE HOUSE,");
            Console.WriteLine("ON THE OTHER HAND, YOU ARE FILLED WITH WANDERLUST AND WOULD LIKE");
            Console.WriteLine("TO EXPLORE THAT DARK, GREEN AND VAST FOREST.");
            Console.WriteLine("Where do you go?");
            Console.WriteLine("1. Into the house");
            Console.WriteLine("2. Turn back and walk toward the forest");
            Console.Write("Option: ");
            option = Console.ReadLine().ToLower();
            Console.Clear();

            switch (option)
            {
            case "1":
            case "house":
            {
                Console.WriteLine(
                    "As you reach for the handle and turn the door knob, you realize the door is locked.");
                Console.WriteLine("Typical!");
                Console.WriteLine("Press 'Enter' to continue");
                Console.ReadLine();
                Console.Clear();
                House.Building();
                break;
            }

            case "2":
            {
                Console.WriteLine("You turn around to walk and you're now approaching the forest.");
                Console.WriteLine("Press 'Enter' to continue");
                Console.ReadLine();
                Console.Clear();
                CrossRoads.Forest();
                break;
            }

            default:
            {
                Error();
                Fourth();
                break;
            }
            }
        }
Exemplo n.º 2
0
 static void Main(string[] args)
 {
     GameTitle();
     House.Building();
     House.Porch();
     House.Interior();
     House.SearchHouse();
     House.LeaveHouse();
     CrossRoads.Forest();
     CrossRoads.Swamp();
     CrossRoads.Cemetery();
     CrossRoads.Lake();
     CrossRoads.Town();
     Party.PartyExterior();
     WinGame();
 }