public void GetFigurePathAndControllerType(out AbstractFigureController controller, out string path)
        {
            GenerateNextFigure();
            int counter = 0;

            foreach(KeyValuePair<System.Type, string> elem in mFiguresDictionary)
            {
                if (counter == mNextFigureIndex)
                {
                    controller = System.Activator.CreateInstance(elem.Key) as AbstractFigureController;
                    path = elem.Value;
                    return;
                }
                counter++;
            }
            controller = null;
            path = null;
        }
Exemplo n.º 2
0
 void SetCurentFigure()
 {
     if (mFigure0 != mCurentFigure)
     {
         mCurentFigureController     = mNextFigureController;
         mFigure0.transform.position = new Vector2(0, 22);
         mCurentFigureController.SetFigure(mFigure0);
         mCurentFigureController.FigureDropped += CheckFullLines;
     }
     else
     {
         mCurentFigureController     = mNextFigureController;
         mFigure1.transform.position = new Vector2(0, 22);
         mCurentFigureController.SetFigure(mFigure1);
         mCurentFigureController.FigureDropped += CheckFullLines;
     }
     CreateFigure();
 }
        public void GetFigurePathAndControllerType(out AbstractFigureController controller, out string path)
        {
            GenerateNextFigure();
            int counter = 0;

            foreach (KeyValuePair <System.Type, string> elem in mFiguresDictionary)
            {
                if (counter == mNextFigureIndex)
                {
                    controller = System.Activator.CreateInstance(elem.Key) as AbstractFigureController;
                    path       = elem.Value;
                    return;
                }
                counter++;
            }
            controller = null;
            path       = null;
        }
Exemplo n.º 4
0
 void SetCurentFigure()
 {
     if(mFigure0 != mCurentFigure)
     {
         mCurentFigureController = mNextFigureController;
         mFigure0.transform.position = new Vector2(0, 22);
         mCurentFigureController.SetFigure(mFigure0);
         mCurentFigureController.FigureDropped += CheckFullLines;
     }
     else
     {
         mCurentFigureController = mNextFigureController;
         mFigure1.transform.position = new Vector2(0, 22);
         mCurentFigureController.SetFigure(mFigure1);
         mCurentFigureController.FigureDropped += CheckFullLines;
     }
     CreateFigure();
 }