public void Setup() { PlayerPrefs.DeleteAll(); am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Manager")).GetComponent <AchievementManager>(); gs = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Game Settings")).GetComponent <GameSettingsManager>(); hm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Highscore Manager")).GetComponent <HighscoreManager>(); }
public void Setup() { am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Manager")).GetComponent <AchievementManager>(); gs = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Game Settings")).GetComponent <GameSettingsManager>(); hm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Highscore Manager")).GetComponent <HighscoreManager>(); notificationIcon = MonoBehaviour.Instantiate(TestConstants.GetResource("Notification Icon").GetComponent <NotificationIcon>()); }
public void Setup() { am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Audio Manager")).GetComponent <AudioManager>(); achm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Manager")).GetComponent <AchievementManager>(); gs = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Game Settings")).GetComponent <GameSettingsManager>(); sm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Shop Manager")).GetComponent <ShopManager>(); player = MonoBehaviour.Instantiate(TestConstants.GetResource("Player")); pc = player.GetComponent <PlayerControl>(); sm.SetSelectedShipData(Resources.Load <ShipData>("Tests/Mock Ship")); }
public void Setup() { animatedObstacle = MonoBehaviour.Instantiate(TestConstants.GetResource("Animated Obstacle")); obstacleParent = MonoBehaviour.Instantiate(new GameObject("Obstacles")); obstacleSpawner = MonoBehaviour.Instantiate(TestConstants.GetResource("Spawners/Obstacle Spawner")); player = MonoBehaviour.Instantiate(new GameObject("Player")); stationaryObstacle = MonoBehaviour.Instantiate(TestConstants.GetResource("Stationary Obstacle")); player.tag = Tags.PLAYER; obstacleSpawner.GetComponent <MatchTransformPosition>().SetTarget(player.transform); }
public void Setup() { achm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Manager")).GetComponent <AchievementManager>(); am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Audio Manager")).GetComponent <AudioManager>(); gs = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Game Settings")).GetComponent <GameSettingsManager>(); hm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Highscore Manager").GetComponent <HighscoreManager>()); stationaryObstacle = MonoBehaviour.Instantiate(TestConstants.GetResource("Stationary Obstacle")); animatedObstacle = MonoBehaviour.Instantiate(TestConstants.GetResource("Animated Obstacle")); player = MonoBehaviour.Instantiate(TestConstants.GetResource("Player")); powerup = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerup")); sm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Shop Manager")).GetComponent <ShopManager>(); pc = player.GetComponent <PlayerCollision>(); sm.SetSelectedShipData(Resources.Load <ShipData>("Tests/Mock Ship")); }
public void Setup() { am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Audio Manager")).GetComponent <AudioManager>(); achm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Manager")).GetComponent <AchievementManager>(); gs = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Game Settings")).GetComponent <GameSettingsManager>(); player = MonoBehaviour.Instantiate(TestConstants.GetResource("Player")); player.transform.position = new Vector3(0f, 0f - 1000f); bp = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Bonus Points")); dpp = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Double Points")); hp = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Hyperdrive")); ip = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Invincibility")); jp = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Jump")); sdp = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Slow Down")); sm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Shop Manager")).GetComponent <ShopManager>(); sup = MonoBehaviour.Instantiate(TestConstants.GetResource("Powerups/Speed Up")); pc = player.GetComponent <PlayerCollision>(); pcn = player.GetComponent <PlayerControl>(); ps = player.GetComponent <PlayerScore>(); }
public void Setup() { PlayerPrefs.DeleteAll(); am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Audio Manager")).GetComponent <AudioManager>(); sm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Shop Manager")).GetComponent <ShopManager>(); }
public void Setup() { achm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Manager")).GetComponent <AchievementManager>(); achnm = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Achievement Notification Manager")).GetComponent <AchievementNotificationManager>(); am = MonoBehaviour.Instantiate(TestConstants.GetResource("Managers/Audio Manager")).GetComponent <AudioManager>(); }