Exemplo n.º 1
0
        /// <summary>
        /// Initializes the scene
        /// </summary>
        protected override void OnInitialize()
        {
            this.background = AlmiranteEngine.Resources.CreateTexture(1, 1, Color.Black);

            this.button1 = new Button()
            {
                Position = new Vector2(540, 240),
                Size = new Vector2(200, 50),
                Text = "Graphics"
            };
            this.button1.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
            });

            this.Interface.Controls.Add(this.button1);

            this.button2 = new Button()
            {
                Position = new Vector2(540, 240 + 60),
                Size = new Vector2(200, 50),
                Text = "Audio"
            };
            this.button2.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
            });

            this.Interface.Controls.Add(this.button2);

            this.button3 = new Button()
            {
                Position = new Vector2(540, 240 + 60 + 60),
                Size = new Vector2(200, 50),
                Text = "Controls"
            };
            this.button3.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
            });

            this.Interface.Controls.Add(this.button3);

            this.button4 = new Button()
            {
                Position = new Vector2(540, 240 + 60 + 60 + 60),
                Size = new Vector2(200, 50),
                Text = "Back"
            };
            this.button4.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
                AlmiranteEngine.Scenes.Pop(FadeOutTransition.Name, 1.0f);
            });

            this.Interface.Controls.Add(this.button4);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Initializes the scene
        /// </summary>
        protected override void OnInitialize()
        {
            this.button1 = new Button()
            {
                Position = new Vector2(540, 270),
                Size = new Vector2(200, 50),
                Text = "Play"
            };
            this.button1.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
            });

            this.Interface.Controls.Add(this.button1);

            this.button2 = new Button()
            {
                Position = new Vector2(540, 270 + 60),
                Size = new Vector2(200, 50),
                Text = "Options"
            };
            this.button2.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
                AlmiranteEngine.Scenes.Push<OptionsScene>(FadeInTransition.Name, 1.0f);
            });

            this.Interface.Controls.Add(this.button2);

            this.button3 = new Button()
            {
                Position = new Vector2(540, 270 + 60 + 60),
                Size = new Vector2(200, 50),
                Text = "Exit"
            };
            this.button3.MouseClick += new EventHandler<MouseEventArgs>((obj, args) =>
            {
                AlmiranteEngine.Stop();
            });

            this.Interface.Controls.Add(this.button3);
        }